Search found 81 matches
- Thu Nov 07, 2024 10:40 am
- Forum: Ephemera
- Topic: United States Politics Thread 46
- Replies: 2107
- Views: 537022
Re: United States Politics Thread 46
Weighing in here a bit. I'm in a rare position where the vast majority of my real life circle supports trump and the vast majority of my online circle thinks we just ended democracy with thunderous applause. I see a lot of the same things pop up on both sides, like "is the other side evil, or j...
- Wed Sep 25, 2024 1:56 am
- Forum: Conlangery
- Topic: The Council of Alephs
- Replies: 6
- Views: 418
Re: The Council of Alephs
The Mystery of the Singularities It's thought that the true powers in the dodecaverse are singularities, specifically naked interactable versions of them. There are a few pieces of evidence that support this: * The non-primitives say that this is the case and that they had contact with them when th...
- Tue Sep 17, 2024 11:13 pm
- Forum: Conlangery
- Topic: The Council of Alephs
- Replies: 6
- Views: 418
Re: The Council of Alephs
Omniscience Techniques When the Interveners became Alephs and joined the Council, they brought with them powerful Omniscience techniques, many of which they dispersed freely. Some limited forms of this already existed, but it was more a means of locating something specific or becoming aware of some...
- Tue Sep 17, 2024 10:04 pm
- Forum: Conlangery
- Topic: The Council of Alephs
- Replies: 6
- Views: 418
Re: The Council of Alephs
The Races of the Council of Alephs Note that the race or species or whatever of a particular Aleph is largely irrelevant -- having immutably infinite power elevates you way above your species. It might affect your corporeal form for a while, but Alephs tend to take on flashier hybrid forms over tim...
- Tue Sep 17, 2024 1:19 am
- Forum: Conlangery
- Topic: The Council of Alephs
- Replies: 6
- Views: 418
Re: The Council of Alephs
This would cause issues like Zeno's paradox where nothing can ever change or happen because there would be a mathematically infinite amount of steps involved. This feels like almost exactly the opposite of the usual understanding of Zeno’s paradox (as I understand it). The resolution is to observe ...
- Tue Sep 17, 2024 1:03 am
- Forum: Conlangery
- Topic: The Council of Alephs
- Replies: 6
- Views: 418
Re: The Council of Alephs
Interactions between Alephs and their Universes Alephs all turn out a bit differently from one another -- the rules of their universe and who they were as people (or other beings) makes them each have different techniques from one another. Some new ones are quite weak and don't even know how to do ...
- Mon Sep 16, 2024 11:34 pm
- Forum: Conlangery
- Topic: The Council of Alephs
- Replies: 6
- Views: 418
The Council of Alephs
Across the Dodecaverse there are beings of unfathomable power known as Alephs. They didn't create nor maintain the Dodecaverse (that honor presumably belongs to the Naked Singularities ) but they wield similar power and responsibility. In this post I'm going to go into what they are in great detail....
- Fri May 10, 2024 4:36 am
- Forum: Ephemera
- Topic: Do you think it will ever be possible to go back in time?
- Replies: 43
- Views: 5014
Re: Do you think it will ever be possible to go back in time?
My thinking is something like this: * Going back in time fundamentally changes the entire universe from that entry point moving forwards. From that universe's perspective a bunch of matter/energy just appeared fully assembled out of nowhere, displacing the matter/energy that was already there. This ...
- Tue Feb 13, 2024 5:39 am
- Forum: Conlangery
- Topic: Saepes Mundi
- Replies: 13
- Views: 1341
Re: Saepes Mundi
The lack of this infrastructure usually breaks the illusion in games for me, but I feel I could really get behind your systems. There's a heck of a lot of engineering as well, despite the magic-friendly setting. Magic isn't just a tool that allows wish fulfilment -- it has to actually be refined an...
- Wed Feb 07, 2024 3:30 pm
- Forum: Conlangery
- Topic: Saepes Mundi
- Replies: 13
- Views: 1341
Re: Saepes Mundi
What happens if they go past the wall? Do they fall off into oblivion or do they warp to the other side of the world like Pacman? They fall off into oblivion. It's actually a bit worse because the edge seems to curve inwards gradually so building any kind of infrastructure on the sides is tricky. L...
- Thu Feb 01, 2024 7:23 am
- Forum: Conlangery
- Topic: Saepes Mundi
- Replies: 13
- Views: 1341
Re: Saepes Mundi
I'm reviving this project and the game based around it is going to (hopefully) be my main project moving forwards over the next year or so. A more detailed look at the Magic system Every part of the magic system of Saepes Mundi begins with Mana . Mana is a kind of energy similar to heat/light/EMF bu...
- Sat Jul 29, 2023 3:02 pm
- Forum: Ephemera
- Topic: If random letter sequences were actual words
- Replies: 9
- Views: 986
Re: If random letter sequences were actual words
It definitely isn't Czech, but it's plausible with something like this: "cg" represents some kind of palatal, or maybe two -- "g" is used as a palatal approximant in some languages, and "c" is plausibly a palatal fricative, so maybe something like /kj/ The next sequence...
- Thu Feb 09, 2023 4:35 am
- Forum: Conlangery
- Topic: Saepes Mundi
- Replies: 13
- Views: 1341
Re: Saepes Mundi
The structure of Cities/Settlements One last point before I go to bed for the night. I've pointed out the various economic/political centers of the world (and called them Cities) and mentioned smaller settlements that are not on the map, but haven't actually gone into what these structures are -- t...
- Thu Feb 09, 2023 3:36 am
- Forum: Conlangery
- Topic: Erdani - a stateless society.
- Replies: 60
- Views: 4219
Re: Erdani - a stateless society.
Very interesting thread. I've also been exploring statelessness in recent conworld endeavors. A few questions since I've also thought about these issues in detail (and I apologize if they've already been answered): 1. What exactly stops organized groups like networks (or their alliances) from using ...
- Thu Feb 09, 2023 3:01 am
- Forum: Conlangery
- Topic: A case for life from silicon
- Replies: 9
- Views: 922
Re: A case for life from silicon
Well, Silicon dioxide's boiling point is only 2,950 C. That's definitely doable on exoplanets close to the sun or within molten cores -- neptune/earth/uranus cores are all around 5,000 C. You do however run into the problem that both potassium and magnesium are also boiling at those temperatures, an...
- Wed Feb 08, 2023 10:35 pm
- Forum: Conlangery
- Topic: Saepes Mundi
- Replies: 13
- Views: 1341
Re: Saepes Mundi
Economic vs Political Power In the World Map summary posts, I mentioned the various influences Cities (or more appropriately, their headquartered Guilds) have over others, however what I didn't explain was the difference between Economic and Political power. This is particularly ambiguous in a soci...
- Wed Feb 08, 2023 8:45 pm
- Forum: Conlangery
- Topic: Saepes Mundi
- Replies: 13
- Views: 1341
Re: Saepes Mundi
The Economy of Saepes Mundi Unlike other worldbuilding projects, this one has a very definite focus to it so the different areas of it will be completed, in order, in excruciating detail. So the next set of points will exclusively focus on the economy and how it's put together, as that helps define...
- Wed Feb 08, 2023 7:11 pm
- Forum: Conlangery
- Topic: Saepes Mundi
- Replies: 13
- Views: 1341
Re: Saepes Mundi
The Continent of Medioc Once again, the Maps: https://i.imgur.com/MhK4SYu.png https://i.imgur.com/wwlLvxh.png Crudezoo The province of Crudezoo contains the large island of Crudezoo, on which is the City of Crudezoo (don't worry, the locals get confused too sometimes), and some smaller islands arou...
- Wed Feb 08, 2023 2:45 am
- Forum: Conlangery
- Topic: Saepes Mundi
- Replies: 13
- Views: 1341
Re: Saepes Mundi
…why do I get the feeling this is part of the same multiverse as your other worlds? In any case, keep up the good work! Because it is. :P There's a vague reference to the precursors here in page 2 of the Cygnus Pentad thread. Also thanks! The Southern Part of Saepes Mundi Next I'll cover the southe...
- Tue Feb 07, 2023 10:46 pm
- Forum: Conlangery
- Topic: Saepes Mundi
- Replies: 13
- Views: 1341
Re: Saepes Mundi
World Map Here is a highly disorganized world map. It's just a first draft, but I spent way too much time on it to justify cleaning it up: https://i.imgur.com/MhK4SYu.png Here you can see where the continents are relative to one another, the three-fork ocean, and a bunch of cities. Things marked wi...