Search found 103 matches

by Neonnaut
Sun Feb 02, 2025 3:06 am
Forum: Conlangery
Topic: Phoneme frequency
Replies: 24
Views: 23325

Re: Phoneme frequency

I had taken The Frequentizer and made it more mobile friendly, and dark-reader friendly. https://neonnaut.neocities.org/the_frequentizer . Unfortunately there is still a bug-feature where it will give blank results if you give it zero vowels in the text corpus. On that note, according to this paper ...
by Neonnaut
Mon Jan 06, 2025 10:50 am
Forum: Conlangery
Topic: Brassica SCA [v1.0.0]
Replies: 331
Views: 222415

Re: Brassica SCA [v1.0.0]

The Codemirror "Lezer" setup that does the syntax highlighting. Ah! I didn’t use Lezer, actually — I just used regexps, defined here . Feel free to copy and use (with attribution, of course). I finally got around to using this as an example on writing a highligher for a project. Man, Code...
by Neonnaut
Sun Dec 15, 2024 3:16 am
Forum: Conlangery
Topic: A Compendium of Sound Change Appliers
Replies: 7
Views: 3138

Re: A Compendium of Sound Change Appliers

Well there is ASCA and Ursus.
by Neonnaut
Fri Dec 06, 2024 10:01 am
Forum: Conlangery
Topic: Brassica SCA [v1.0.0]
Replies: 331
Views: 222415

Re: Brassica SCA [v1.0.0]

Brassica 'suffers' from a feature of combining diacritics that I've pointed out with Lexifer. If I have the rule o / and the words xo xȍ I get the results x x̏ instead of the results you might expect, i.e: xő x ('o' is matching to the 'o' in 'o' + ◌̏ and leaving the ◌̏ to join onto x). The workaroun...
by Neonnaut
Sat Nov 30, 2024 5:26 am
Forum: Conlangery
Topic: Brassica SCA [v1.0.0]
Replies: 331
Views: 222415

Re: Brassica SCA [v1.0.0]

The Codemirror "Lezer" setup that does the syntax highlighting.
by Neonnaut
Thu Nov 28, 2024 11:23 pm
Forum: Conlangery
Topic: Brassica SCA [v1.0.0]
Replies: 331
Views: 222415

Re: Brassica SCA [v1.0.0]

Have you shared your CodeMirror pre-rollup setup for Brassica anywhere?
by Neonnaut
Sun Oct 06, 2024 9:02 am
Forum: Languages
Topic: People spelling "yeah" as "yea".
Replies: 18
Views: 6030

Re: People spelling "yeah" as "yea".

<jeh>
by Neonnaut
Sun Sep 01, 2024 8:25 am
Forum: End Matter
Topic: Koreanic Family
Replies: 7
Views: 52959

Re: Koreanic Family

bradrn wrote: Sat Aug 31, 2024 7:25 pm Source for all this, please?
Sure
by Neonnaut
Sat Aug 31, 2024 2:05 pm
Forum: End Matter
Topic: Koreanic Family
Replies: 7
Views: 52959

Koreanic Family

Thought I'd make a start on this. I don't have too much time to work on this and don't know a lot about Korean, so anyone who knows more than me, feel free to contribute. Roadmap Proto Korean: ? to 57 BCE. A lot of mention of Altaic theory here. Old Korean: 57 BCE through 900s CE. It was written usi...
by Neonnaut
Thu Aug 29, 2024 12:52 pm
Forum: End Matter
Topic: Japonic family
Replies: 33
Views: 55362

Re: Japonic family

This site may be of use to you'll

https://www.jlect.com/resources.php
by Neonnaut
Wed Aug 28, 2024 3:07 pm
Forum: End Matter
Topic: Anglic sound changes
Replies: 46
Views: 109412

Re: Anglic sound changes

Excellent
by Neonnaut
Wed Aug 28, 2024 11:30 am
Forum: End Matter
Topic: Anglic sound changes
Replies: 46
Views: 109412

Re: Anglic sound changes

bradrn wrote: Tue Aug 27, 2024 8:41 pm I’m not sure what you’re talking about here — the sound changes I collected don’t list anything for British or Australian English. They just cover Middle to Early Modern English.
I was talking about the Index Diachronica.

???
by Neonnaut
Tue Aug 27, 2024 1:31 pm
Forum: End Matter
Topic: Anglic sound changes
Replies: 46
Views: 109412

Re: Anglic sound changes

There is a [typo?] in the section for British English and Australian English with the TRAP BATH split: æ → æː → ɑː / _{F[-voiced],N[-voiced]} After a voiceless nasal... nope. The sound change in the British section should look like this: æ → æː → ɑː / _{F[-voiced], N} This also implies the vowel in ...
by Neonnaut
Tue Aug 27, 2024 8:07 am
Forum: End Matter
Topic: The Index Diachronica
Replies: 250
Views: 1057409

Re: The Index Diachronica

Would be great to see Proto Korean to Modern Korean.
by Neonnaut
Sat Jan 29, 2022 10:12 am
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 348974

Re: Phrase evolution game

Rounin Ryuuji wrote: Sat Jan 29, 2022 9:56 am [h] produced by excrescence returns to [j]
Fuck you
by Neonnaut
Thu Jan 27, 2022 1:24 am
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 348974

Re: Phrase evolution game

j → h l → ʎ → j /_i o i → u e /_# Nêcan (ipsas) ûni uemmeni lêbiri î iquêli in dignitêsi î dedîto. San (ipsas) dotêti de razoni î ienemma î debian agiere iasiar se commo frêtri. [ˈnɛ:.ka (ipsa:s) ˈuː.je ˈwɛm.mɛ.je ˈlɛ:.wi.re iː ͜ hiˈkɛ:.je ɪn d͡ʒɛ.hɛˈtɛ:.se iː d͡ʒeˈʒi:.tu || sa (ipsa:s) doˈtɛ:.t͡ʃe...
by Neonnaut
Mon Jan 24, 2022 2:12 am
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 348974

Re: Phrase evolution game

ɑʊ → ɑː / _N ɑʊ → ɔː / else ɛɪ → æɪ a → æ / ! _N {p,b}ən {t,d}ən {k,g}ən → ʔm̩ ʔn̩ ʔŋ̩ / _# ə{r, l, n, m} → r̩ l̩ n̩ m̩ əɪ əʊ → ɑɪ ɑʊ w → v Monosyllabic articles clitisises to it's noun as a consonant, or as the syllable when the noun begins with an alveolar consonant. Fiat! ví ó scj'gjéarténas ‖ i...
by Neonnaut
Sat Jan 22, 2022 10:01 am
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 348974

Re: Phrase evolution game

ə → ɑ / _# ə → o / _C[bilabial] ə → ɛ / else ɪ → i n → ∅ / _# when unstressed t͡s t͡sʰ → s sʰ k ɡ → tʃ ʒ / _{e(ː)(i),i(ː),y(ː)} sj sʰj zj ɟ → ʃ ʃ ʒ ʒ Fæth! wí Géar‐Téne ‖ in giéar‐tagiem ziút‐cýninga ‖ zrym giefrýnon, Cý zá ǽdelinges ‖ éien frémeten. /ˈfætʰ ɥiː ˈʒɛːrˌteː.nɑ | in ˈʒjɛːrˌtɑː.ʒjom ‖ ˈ...
by Neonnaut
Sat Jan 22, 2022 2:11 am
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 348974

Re: Phrase evolution game

r → ∅ / _# / in polysyllables only (nowhere lol) æ → jɛ / unstressed (nowhere lol) ɣ → j ʍ → f x ɡ → k kʰ t d → tʰ t ð → d θ → t͡sʰ / #_ θ → t͡s Hwæt! wē Gār‐Dena ‖ in ġeār‐dagum þēod‐cyninga ‖ þrym ġefrūnon, hū þā æðelingas ‖ ellen fremedon. /ˈfætʰ weː ˈɡɑːrˌte.nɑ | in ˈjæ͜ɑːrˌtɑ.jum ‖ ˈt͡sʰe͜oːtˌk...
by Neonnaut
Wed Jan 19, 2022 6:53 am
Forum: Conlangery
Topic: Phrase evolution game
Replies: 742
Views: 348974

Re: Phrase evolution game

Daughterlang 1: ə → ɐ / _#, _ŋ e → i / #_ e → ɛ t͡ʃ → t͡s ə → e ʒ → ʃ / Except as the onset of a stressed syllable ʎ → ʒ /ˈfu ˈizɐ ɐmˈmɛŋ ˈniʃɐŋ ˈʒɔːɾɐ ɛːˈgwɛv ɐŋ t͡sɐnnɨˈva j‿ɐŋ ˈtɾi ‖ sɐm fɨˈva tɐ reˈɔː ɨ fɐ fɐnˈʒiɲ | j‿ɛŋ fɐ fɐmbɨˈva fɾedenɔːˈmiɲ ɐ ˈɐm em ˈivdɾɐ/ Fo esses umans neixen lliures i-’...