Name That Language!
- Rounin Ryuuji
- Posts: 2994
- Joined: Wed Dec 23, 2020 6:47 pm
Re: Name That Language!
I was thinking it looked rather Polynesian, but perhaps has too many voiced stops for that (it also looks vaguely Japonic, but again, has some invalid words and most Japonic languages that aren't Japanese have really weird phonologies).
Re: Name That Language!
I just realized the current rules (someone really should add them to the original post) are buried pretty far back in the thread:
(Congrats on post #2000 btw!)
- Everyone gets four opportunities to guess the language or family. There is no limit on other yes-or-no guesses.
- There is no time limit on guesses. You may make them as close or as far apart as you want to. (I know we were concerned earlier about people monopolising the game, but I actually don’t think this will be a problem; my reasoning is that, if you do try this, you’ll end up using up all four of your guesses pretty quickly and lose the opportunity to use them later.)
- The game ends when someone guesses the language correctly, or after four days, whichever is first. If after four days there is no correct guess, I will assign the winner using phylogenetic distance, or geographic distance if that is impossible.
Yes, the language is Papuan (New Guinea being part of Oceania.)
(Congrats on post #2000 btw!)
Last edited by Aero on Sat Jan 16, 2021 3:37 am, edited 1 time in total.
- Rounin Ryuuji
- Posts: 2994
- Joined: Wed Dec 23, 2020 6:47 pm
Re: Name That Language!
Is that a significant milestone?
Re: Name That Language!
Surely the ‘current rules’ would be the ones I suggested after Zju:Aero wrote: ↑Fri Jan 15, 2021 4:40 pm I just realized the current rules (someone really should add them to the original post) are buried pretty far back in the thread:
Zju wrote: ↑Sun Dec 20, 2020 8:54 am I agree with the guy who earlier said that rules better don't change willy-nilly each round. To that end, I propose to keep them as-is. Let's see if I remember them:
- Everyone has 96 hours to guess the language (equal to 4 astronomical days). If nobody guesses it in that timeframe, the closest guess wins. (but what if there are no guesses? or guesses only from different language families?)
- Each player has three attempts in total to guess the language. One of those may be spent as a question about linguistic genealogy OR as a question about geographic placement instead. One guess 24 hours per player.
- Unlimited number of yes/no questions.
- Fair play, no googling of parts of the prompt, etc.
Though this is admittedly a quibble, and it is of course fine if you want to use Zju’s ruleset.
- Everyone gets four opportunities to guess the language or family. There is no limit on other yes-or-no guesses.
- There is no time limit on guesses. You may make them as close or as far apart as you want to. (I know we were concerned earlier about people monopolising the game, but I actually don’t think this will be a problem; my reasoning is that, if you do try this, you’ll end up using up all four of your guesses pretty quickly and lose the opportunity to use them later.)
- The game ends when someone guesses the language correctly, or after four days, whichever is first. If after four days there is no correct guess, I will assign the winner using phylogenetic distance, or geographic distance if that is impossible.
Conlangs: Scratchpad | Texts | antilanguage
Software: See http://bradrn.com/projects.html
Other: Ergativity for Novices
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Software: See http://bradrn.com/projects.html
Other: Ergativity for Novices
(Why does phpBB not let me add >5 links here?)
Re: Name That Language!
Guess I got lost as well, thanks for catching this! Edited my post above with the actual rules.bradrn wrote: ↑Fri Jan 15, 2021 5:15 pm Surely the ‘current rules’ would be the ones I suggested after Zju:
Though this is admittedly a quibble, and it is of course fine if you want to use Zju’s ruleset.
- Everyone gets four opportunities to guess the language or family. There is no limit on other yes-or-no guesses.
- There is no time limit on guesses. You may make them as close or as far apart as you want to. (I know we were concerned earlier about people monopolising the game, but I actually don’t think this will be a problem; my reasoning is that, if you do try this, you’ll end up using up all four of your guesses pretty quickly and lose the opportunity to use them later.)
- The game ends when someone guesses the language correctly, or after four days, whichever is first. If after four days there is no correct guess, I will assign the winner using phylogenetic distance, or geographic distance if that is impossible.
Re: Name That Language!
Does it have either of /l/ /h/?
Conlangs: Scratchpad | Texts | antilanguage
Software: See http://bradrn.com/projects.html
Other: Ergativity for Novices
(Why does phpBB not let me add >5 links here?)
Software: See http://bradrn.com/projects.html
Other: Ergativity for Novices
(Why does phpBB not let me add >5 links here?)
Re: Name That Language!
I'll throw in what was a long shot - is it Zia?
Re: Name That Language!
OK, here it is:
It's a transcription (not mine) of a text that is written in a non-Roman script that would be a total give-away. I don't understand the significance of the spaces. There may be some lurking errors in it - I have restored the three missing syllables within square brackets. The contrasts between 'j' and 'y' and between 'v' and 'w' appear to be scribal whim. As far as pronunciation goes, it's not the by any means the 'standard' dialect, but I'm not asking you to identify the dialect, and there are no dialect words in it.jaaŋ maŋkalaŋ tuata tsa hi sinta yiŋ tsu tsa te wakaa
sutta naaŋ naati kat tsan hti ahta tiŋ tsan tsa maŋkalaŋ
te tsi taŋ teva tevana tsappa paa[pa]vinaa tsa phaŋ
tsappa lɔka hi tat taja maŋkalaŋ taŋ panaa ma he
eva me tsu taŋ ekaŋ tsama yaŋ phakkawa tsa wɔt hti
yaŋ wihalati seta wane [an]ahta pen li kat tsa
elaa me
ahtaa kho aan nya talaa tevataa
anik kantayaǎ latî ya anik kantaa waan naake
vaala kap paŋ seta [wa]naŋ ophǎ se tua
Re: Name That Language!
Is the language extinct without living descendants?
Zpaf kkuñb ñvneahttiñ wqxirftvn meof ñfañhsit.
Kkuñb ñvzxirf kvtañb kkuñf ñtmeaq sfañkqeanth.
Yvnmuq. Yvnmuq. Yvnmuq. Yvnmuq. Yvnmuq. Yvnmuq. Yvnmuq.
Kkuñb ñvzxirf kvtañb kkuñf ñtmeaq sfañkqeanth.
Yvnmuq. Yvnmuq. Yvnmuq. Yvnmuq. Yvnmuq. Yvnmuq. Yvnmuq.
- Rounin Ryuuji
- Posts: 2994
- Joined: Wed Dec 23, 2020 6:47 pm
Re: Name That Language!
Is it some manner of Austronesian language?
Re: Name That Language!
Is it a Tibeto-Burman language?
My latest quiz:
[https://www.jetpunk.com/user-quizzes/25 ... -kaupungit]Kuvavisa: Pohjois-Amerikan suurimmat P:llä alkavat kaupungit[/url]
[https://www.jetpunk.com/user-quizzes/25 ... -kaupungit]Kuvavisa: Pohjois-Amerikan suurimmat P:llä alkavat kaupungit[/url]
Re: Name That Language!
No, except possibly by some tenuous non-genetic connection.
- Rounin Ryuuji
- Posts: 2994
- Joined: Wed Dec 23, 2020 6:47 pm
Re: Name That Language!
Re: Name That Language!
Is its native writing system an abugida?
Conlangs: Scratchpad | Texts | antilanguage
Software: See http://bradrn.com/projects.html
Other: Ergativity for Novices
(Why does phpBB not let me add >5 links here?)
Software: See http://bradrn.com/projects.html
Other: Ergativity for Novices
(Why does phpBB not let me add >5 links here?)
Re: Name That Language!
You're really getting 2 or 3 questions answered in one. This dialect's speakers mostly have a Tai L1; I subscribe to the view that Tai-Kadai is part of Austronesian.Rounin Ryuuji wrote: ↑Tue Jan 19, 2021 5:45 pmIs it geographically adjacent to them?
- Rounin Ryuuji
- Posts: 2994
- Joined: Wed Dec 23, 2020 6:47 pm
Re: Name That Language!
Accidental; I don't have much knowledge of the languages of the area — the original simply reminded me a little of Malay.Richard W wrote: ↑Tue Jan 19, 2021 6:00 pmYou're really getting 2 or 3 questions answered in one. This dialect's speakers mostly have a Tai L1; I subscribe to the view that Tai-Kadai is part of Austronesian.