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Re: Word evolution game

Posted: Thu Oct 13, 2022 1:15 pm
by Zju
Voiceless vowels fricate (in the meantime, technology has advanced):

[kxí.çēnʃ]

"display (screen); (arch.) kaleidoscope; (dial.) magnifying glass"

Re: Word evolution game

Posted: Thu Oct 13, 2022 1:37 pm
by Rounin Ryuuji
[kx] > [cç] before front vowels:

[ççí.çēnʃ]
kíhēnsh

"display (screen); (arch.) kaleidoscope; (dial.) magnifying glass"

Re: Word evolution game

Posted: Thu Oct 13, 2022 1:39 pm
by Travis B.
[ç] > [ʃ] > [s] > [θ]

[cçí.ʃēns]
kíhēnsh

"display (screen); (arch.) kaleidoscope; (dial.) magnifying glass"

Re: Word evolution game

Posted: Thu Oct 13, 2022 1:54 pm
by Rounin Ryuuji
[ç] > [ʃ]

[cʃí.ʃēns]
kshíshēns

"display (screen); (arch.) kaleidoscope; (dial.) magnifying glass"

Re: Word evolution game

Posted: Thu Oct 13, 2022 2:19 pm
by Zju
TS > S / #_ ; Mocking use of dialectal words becomes fashionable:

[ʃí.ʃēns]
kshíshēns

"magnifying glass; display (screen)"

Re: Word evolution game

Posted: Thu Oct 13, 2022 3:02 pm
by Travis B.
People get sick of using so many sibilants, so they adopt [ʃ] > [x] when not before [i].

[ʃí.xēns]
kshíshēns

"magnifying glass; display (screen)"

Re: Word evolution game

Posted: Thu Oct 13, 2022 3:19 pm
by Zju
Level tones turn into contrastive contour tones:

[ʃí.xèns]
shíshēns

"magnifying glass; display (screen)"

Re: Word evolution game

Posted: Thu Oct 13, 2022 3:44 pm
by Man in Space
It could easily come from lateralization of a rhoticized *s.

Re: Word evolution game

Posted: Thu Oct 13, 2022 3:46 pm
by Rounin Ryuuji
Vowels lengthen in open syllables:

[ʃíː.xèns]
shíhēns

"magnifying glass; display (screen)"

Re: Word evolution game

Posted: Thu Oct 13, 2022 3:49 pm
by Travis B.
Man in Space wrote: Thu Oct 13, 2022 3:44 pm It could easily come from lateralization of a rhoticized *s.
But that is not a direct change, and is likely to not be unconditional.

Re: Word evolution game

Posted: Thu Oct 13, 2022 5:50 pm
by Rounin Ryuuji
I believe the original intention of the game was to do one shift per round (though this could be a chain shift, but not a sequences of shifts piling up), because of how loopy (and I am as guilty of making it so as anybody else) the Phrase Evolution Game got. Consequently [s] > [l] does strike me as an implausible (if not impossible) direct change.

Re: Word evolution game

Posted: Thu Oct 13, 2022 7:27 pm
by Travis B.
Rounin Ryuuji wrote: Thu Oct 13, 2022 5:50 pm I believe the original intention of the game was to do one shift per round (though this could be a chain shift, but not a sequences of shifts piling up), because of how loopy (and I am as guilty of making it so as anybody else) the Phrase Evolution Game got. Consequently [s] > [l] does strike me as an implausible (if not impossible) direct change.
I made my original comment because someone seems to have a tendency to frequently introduce implausible spontaneous lateralization...

Re: Word evolution game

Posted: Thu Oct 13, 2022 7:57 pm
by Rounin Ryuuji
Travis B. wrote: Thu Oct 13, 2022 7:27 pm I made my original comment because someone seems to have a tendency to frequently introduce implausible spontaneous lateralization...
Yes, and I agree that this is a problem for its implausibility, since a sequence of shifts seems very much against the spirit of the game. I wouldn't object to [dʲ] > [l] (attested in Latin), [n] > [l] (attested in initial position in Cantonese), or any number of others, like [j] > [ʎ], [ŋ] or [w] > [ɫ], or even a [ʃ] > [ɬ].

Re: Word evolution game

Posted: Thu Oct 13, 2022 8:26 pm
by Travis B.
Rounin Ryuuji wrote: Thu Oct 13, 2022 7:57 pm
Travis B. wrote: Thu Oct 13, 2022 7:27 pm I made my original comment because someone seems to have a tendency to frequently introduce implausible spontaneous lateralization...
Yes, and I agree that this is a problem for its implausibility, since a sequence of shifts seems very much against the spirit of the game. I wouldn't object to [dʲ] > [l] (attested in Latin), [n] > [l] (attested in initial position in Cantonese), or any number of others, like [j] > [ʎ], [ŋ] or [w] > [ɫ], or even a [ʃ] > [ɬ].
I feel that less frequent sound changes should be made, well, less frequently. While lateralization does happen, as you state, it is not a common sound change overall, and certainly whole classes of phone should not be lateralized simultaneously (e.g. turning multiple different kinds of voiceless fricatives into laterals).

Re: Word evolution game

Posted: Fri Oct 14, 2022 12:57 pm
by Zju
Fortition of fricatives after nasals:

[ʃíː.xènt͡s]
shíhēns

"magnifying glass; display (screen)"

Re: Word evolution game

Posted: Fri Oct 14, 2022 3:03 pm
by Rounin Ryuuji
Nasal + voiceless consonant sequences become prenasalised voiced consonants

[ʃíː.xènd͡z]
shíhēns

"magnifying glass; display (screen)"

Re: Word evolution game

Posted: Fri Oct 14, 2022 4:59 pm
by Man in Space
Sibilant-plus-/i/ sequences change into sibilant-plus-syllabic-fricative sequences à la Mandarin

[ʃʒ̩ː.xènd͡z]
shíhēns

'magnifying glass; screen; pane of glass'

Re: Word evolution game

Posted: Fri Oct 14, 2022 6:58 pm
by Rounin Ryuuji
Rhotacism:

[ʃʒ̩ː.xènʁ̞]
shihērn

'magnifying glass; screen; pane of glass'

Re: Word evolution game

Posted: Fri Oct 14, 2022 9:16 pm
by Man in Space
Backing of front vowels when velars precede:

[ʃʒ̩ː.xɤ̀nʁ̞]
shihērn

'screen; pane of glass; (obsolete) magnifying glass'

Re: Word evolution game

Posted: Fri Oct 14, 2022 11:58 pm
by foxcatdog
*x > *ɣ intervocalically

[ʃʒ̩ː.ɣɤ̀nʁ̞]
shihērn

'screen; pane of glass; (obsolete) magnifying glass'