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Re: My Present Project

Posted: Sun May 01, 2022 2:50 pm
by Raphael
hwhatting wrote: Sun May 01, 2022 2:26 pmNice!
Seconded!

Re: My Present Project

Posted: Sun May 01, 2022 4:37 pm
by zompist
Mocha, are you on my Patreon? If not tell me, I have some better maps of Curym and Lesbiscuri you can use.

I've made 3-D globes for myself, but the spinning animation is pretty cool.

The Mollweide map is quite nice! I'd like to see it with a slightly different center point— so Curym isn't broken up.

The Mercator map is hilarious. That's going to have to be the official map used in Śaidahami (northern Lebiscuri).

Re: My Present Project

Posted: Sun May 01, 2022 6:56 pm
by mocha
zompist wrote: Sun May 01, 2022 4:37 pm Mocha, are you on my Patreon? If not tell me, I have some better maps of Curym and Lesbiscuri you can use.
Sadly I am not, no. Extra maps would be nice :^)
zompist wrote: Sun May 01, 2022 4:37 pm I've made 3-D globes for myself, but the spinning animation is pretty cool.
A while ago I tried adding Enomai to Celestia. Maybe I should throw these maps in and release it as an addon.
zompist wrote: Sun May 01, 2022 4:37 pm The Mollweide map is quite nice! I'd like to see it with a slightly different center point— so Curym isn't broken up.
Sure thing!

Image

Speaking of, I should ask - I notice the map of Eretald doesn't seem to quite fit with the interrupted sinusoidal maps - is it in another projection, or is the resolution just playing tricks on my eyes?

Re: My Present Project

Posted: Sun May 01, 2022 11:47 pm
by zompist
mocha wrote: Sun May 01, 2022 6:56 pm Sadly I am not, no. Extra maps would be nice :^)
OK, wait a few days, I will make a public post with new maps.
Speaking of, I should ask - I notice the map of Eretald doesn't seem to quite fit with the interrupted sinusoidal maps - is it in another projection, or is the resolution just playing tricks on my eyes?
At that scale, you're lucky it fits at all. :P I don't have fancy mapping software (unless you count Photoshop and Blender). The sinusoidal map was made by hand.

Re: My Present Project

Posted: Mon May 02, 2022 1:23 pm
by mocha
zompist wrote: Sun May 01, 2022 11:47 pm At that scale, you're lucky it fits at all. :P I don't have fancy mapping software (unless you count Photoshop and Blender). The sinusoidal map was made by hand.
Well, you did a pretty good job with the map of Erelae then, because other than the island just north of Bekkai the map fits over the world map very well.

Re: My Present Project

Posted: Wed May 04, 2022 6:49 pm
by zompist
I put the new maps (and new descriptions) on Almeopedia.

* Curym
* Lebiscuri

Re: My Present Project

Posted: Wed May 04, 2022 10:23 pm
by bradrn
zompist wrote: Wed May 04, 2022 6:49 pm I put the new maps (and new descriptions) on Almeopedia.

* Curym
* Lebiscuri
Almeopedia wrote: Until it disappeared in the 3530s, the equatorial Zone of Fire…
Wow, it looks like Almea+400 has a lot more changes than I thought. I do hope that you can eventually make more content publicly available!

Re: My Present Project

Posted: Thu May 05, 2022 12:47 am
by zompist
Yes, I'm up to about 3600 now and a lot has happened.

Some of it will be public (e.g. pretty soon I'm going to put up a page on Sarroc); the current plan is for most of the history to be available as a book.

Re: My Present Project

Posted: Thu May 05, 2022 2:48 am
by bradrn
zompist wrote: Thu May 05, 2022 12:47 am Some of it will be public (e.g. pretty soon I'm going to put up a page on Sarroc); the current plan is for most of the history to be available as a book.
Good idea. Almeopedia is detailed, but somewhat disorganised and hard to navigate.

Re: My Present Project

Posted: Thu May 05, 2022 4:24 am
by sasasha
mocha, this is great. Is there any way to make them spin slower? Would like to be able to take them in a bit more.

Re: My Present Project

Posted: Thu May 05, 2022 3:28 pm
by mocha
sasasha wrote: Thu May 05, 2022 4:24 am mocha, this is great. Is there any way to make them spin slower? Would like to be able to take them in a bit more.
Here, try these two out:

Image

I've added these and also mp4 versions to the album as well - I labelled these two "Almea Equatorial Slow" and "Almea South Slow" respectively.

EDIT: Imgur isn't showing the images properly for some reason, so here are direct links if you don't see them:
https://i.imgur.com/rS1sFeO.gif
https://i.imgur.com/CwNy7k6.gif

Re: My Present Project

Posted: Sun May 15, 2022 10:48 am
by ZiporaLig
Ah this is cool! Although I do think waiting for Victoria 3 could be best for 400+, I am also doing work on an EU4 version, will post updates here if that would be ok with the original poster?

Re: My Present Project

Posted: Sun May 15, 2022 7:33 pm
by ZiporaLig
:oops: Just noticed you also changed your aims half way through sorry for that

Re: My Present Project

Posted: Tue May 17, 2022 5:06 pm
by mocha
ZiporaLig wrote: Sun May 15, 2022 10:48 am Ah this is cool! Although I do think waiting for Victoria 3 could be best for 400+, I am also doing work on an EU4 version, will post updates here if that would be ok with the original poster?
Sure thing. Have you managed to get a map working yourself? x)

Re: My Present Project

Posted: Tue May 17, 2022 7:09 pm
by ZiporaLig
mocha wrote: Tue May 17, 2022 5:06 pm
Sure thing. Have you managed to get a map working yourself? x)
Still not fully yet, still cleaning up the map, trying to get EU4 to a clean slate aswell
provinces.png
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Re: My Present Project

Posted: Sun Jun 05, 2022 9:44 am
by ZiporaLig
Minor Update: Got some friends together and we cleaned up Curym and Arcél, still missing Neinuoi which I chose to do later once the Atlas gets here.
arcelecurym.png
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Re: My Present Project

Posted: Tue Jun 28, 2022 5:46 am
by romddude
Seeing these posts really rekindled a bit of the old passion I used to have for modding Paradox Interactive games.

Hope nobody minds but I tried giving it a whirl just out of curiosity and one of the things I remembered from thinking about this in the past is that an EU4 mod, unlike Victoria 3, should reflect a time period in Almean history that is just the beginning of modernity. Starting from 3840 wouldn't really work as EU4 is awful at simulating anything vaguely resembling the Industrial Revolution or industrial movements or politics or international relations.

The idea I had then, not sure if anyone agrees with me, was to start from around 2950- the time when Cad'inor fell for the last time and Verduria's rise slowly began. I feel like that not only opens up a lot of possibilities like seeing the Revaudo revolution in Xurno play out but it's also a good time period as Dhekhnam is still in the process of expanding and isn't a massive blob yet and Verduria also is right in its infancy and could lead to interesting things gameplay wise.

I noticed that the map you posted Zipora had a very small Eretald and a lot of land that would not have anything going on.
ZiporaLig wrote: Sun Jun 05, 2022 9:44 am Minor Update: Got some friends together and we cleaned up Curym and Arcél, still missing Neinuoi which I chose to do later once the Atlas gets here.
EU4 apparently doesn't handle larger map sizes than vanilla very well from what I've read and so I had the idea of cutting off the Zone of Fire and really focusing in on Erelae and Arcel.
Hope you or anybody else doesn't mind but I gave a try making a terrain map (which is required by EU4 mods) that has a much larger Erelae, which can be easily overlayed with the Historical Atlas of Erelae and the Tellinor and Nan maps that are available. Dimensions and projections are a bit off but I sacrificed those for these considerations of properly showcasing areas with states. It's still quite WIP and missing swamps and some mountain ranges in Dhekhnam and so on but I thought it was an interesting attempt.
terrain.png
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I did this mostly out of personal enjoyment, feel free to use this or ignore it as desired. I've also been working on rivers and provinces.

Re: My Present Project

Posted: Mon Jul 04, 2022 11:30 am
by ZiporaLig
romddude wrote: Tue Jun 28, 2022 5:46 am
The idea I had then, not sure if anyone agrees with me, was to start from around 2950- the time when Cad'inor fell for the last time and Verduria's rise slowly began. I feel like that not only opens up a lot of possibilities like seeing the Revaudo revolution in Xurno play out but it's also a good time period as Dhekhnam is still in the process of expanding and isn't a massive blob yet and Verduria also is right in its infancy and could lead to interesting things gameplay wise.

EU4 apparently doesn't handle larger map sizes than vanilla very well from what I've read and so I had the idea of cutting off the Zone of Fire and really focusing in on Erelae and Arcel.
Hope you or anybody else doesn't mind but I gave a try making a terrain map (which is required by EU4 mods) that has a much larger Erelae, which can be easily overlayed with the Historical Atlas of Erelae and the Tellinor and Nan maps that are available. Dimensions and projections are a bit off but I sacrificed those for these considerations of properly showcasing areas with states. It's still quite WIP and missing swamps and some mountain ranges in Dhekhnam and so on but I thought it was an interesting attempt.

I did this mostly out of personal enjoyment, feel free to use this or ignore it as desired. I've also been working on rivers and provinces.
Wow! This is some incredible work! The reason why I was focusing on the northern hemisphere was mostly because of the weakning of the Zone of Fire around 3520, with the start date being between 2870 and 2950, I am sure that by combining all of these projects we could have way more progress however!

Re: My Present Project

Posted: Sat May 06, 2023 11:09 am
by willm
Is there still interest in this? I missed it when it was originally being discussed, unfortunately, but I recently got onto Zompist's Patreon, and that has made me want to make an attempt at a Victory II mod.

Also, I was wondering whether Zompist had already existing Mercator projection maps of Almea at higher resolutions than the racial ones.

Re: My Present Project

Posted: Sat May 06, 2023 4:52 pm
by zompist
willm wrote: Sat May 06, 2023 11:09 am Also, I was wondering whether Zompist had already existing Mercator projection maps of Almea at higher resolutions than the racial ones.
Nope... besides that map, the only thing I've used rectangular maps for is making globes, which don't need to be hi-res.