I actually think I'm going to switch up the last two entries in the planet list…3.2 AU is pretty close to the maximum stable orbital distance around Xi Boo A, per the august Dr. Wik E. Pedia, so I figure it makes sense that maybe nothing got big enough to clear the neighborhood. Also there's evidence of such a belt around Xi Boo A and I figure I might as well put one there. Would make sense to mine for volatiles and generally have some fun with rockets there.
0 AU – Xi Boötis A
0.45 AU – Planet one (ersatz Mercury?)
0.8 AU – Ítöð
1.14 AU – Planet three (kind of a Mars-like planet)
1.8 AU – Planet four (depressing ice ball)
3.2 AU – Asteroid belt
As for Xi Boo B…
0 AU – Xi Boötis B
0.04 AU – Náiráð
? – Other gas planet with an oxygenated moon used as a refining base, probably in a weird orbit
Náiráð is the helium planet, in-universe named after a deity in the pantheon of the Patchwork States (god of destruction, heat, and fire, later shoehorned into rocketeering), out-of-universe named after Winchell "Nyrath" Chung, creator of
Atomic Rockets. I figured it a good a name as any, and might as well give the guy a shout-out since I made such extensive use of his work in doing the background work on all this. In-story its significance lies in the fact that it's a wonderful source of helium-3, far better than any of the balls of rock that orbit the A star. All the hydrogen got blown off so there's less filtering to do.
The downside is, the blasted planet is in a torch orbit (the period is a couple hours short of four Earth days), which makes things somewhat difficult logistically speaking. To say it's hot is an understatement. I surmise that the actual hot spot on the planet isn't dead center but offset somewhat; I seem to recall there's at least one similar exoplanet. It's pretty much all whites and grays, except the eye of the mega-hurricane on the day side is a deep jet black. I don't know whether or not it'd be hot enough for the night side to glow. To get there from the second planet's moon, you have to bleed off a lot of energy to get in close enough, which is somewhat of a downer. But hey, energy monopoly.
As for the second planet, I'm guessing it'll be in a weird orbit thanks to the migration of Náiráð. Not exactly sure what that'll look like as of yet.
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Tim Ar bladeships (
nketegru ar, from
nke 'type of bladed weapon' +
tegru 'ship, vessel', so named because they cut through space like a knife) are multipurpose in nature, but the most important use case is that they're designed to be able to quickly shuttle people and cargo to and from Náiráð. To that end, they use Zubrin's nuclear salt water engines (NSWRs). If they blew off everything in an epic blaze of glory they could get up to one or two percent lightspeed, though that would be idiotic.
As it stands, they're torchships. The relevant uranium is blown out the back of the ship at well above escape velocity so they don't have to worry about it hanging around and poisoning the system.
Bladeships have several things going for them:
- You don't dare attack one in orbit (either from another in-orbit ship or from a terrestrial source) because the propulsion system is just as likely to ruin your day as it is the ship's if the engine is damaged, and in any case they're armed to the teeth themselves. Not that it's strictly-speaking necessary, as if the business end is pointed at you you're likely to suffer existence failure if they so much as burp the engines.
- Notwithstanding the uranium or plutonium required to power the thing, you can use your basic water as the reaction mass.
- High specific impulse
and high thrust. Launch windows? Where we're going, we don't need launch windows. And you can get there in style, accelerating—in the scientific sense of the word—all the way, except for the brief skew flip in the middle.
- Mass budgets aren't as much of a concern, and you can shuffle along with large payloads and/or many personnel.
- If nothing else, they're impressive and terrifying. Only the Tim Ar have them, and woe betide you if you forget it.
Bladeship names tend to be overly grandiose, anthropomorphized, and (at least in theory) badass, though whoever names the ships tries too hard. Translations include:
- My Footprint Is Destruction
- I Lay Waste to Continents
- My Voice Brings Ruin
- I See All
- The Moons Are My Respite
- I Bring Light to Worlds
- The Wind Is My Brother
- In My Shadow is Terror
- I Extinguish Nations
- Lightning Obeys Me
- Mountains Burn Beneath Me
- In My Reflection Is Death
- The Night Fears Me
- Submit to Me and Live
- I Give No Quarter
- The World Disappoints Me
- I Cause Mass Extinctions
- Attack Me and Die
- I Spread Fire Between the Stars
- On My Shoulders Is Civilization
- Provoke Me Not
- I Command the Meteor