Page 3 of 3
Re: My Present Project
Posted: Sat May 06, 2023 5:47 pm
by willm
Oh, well. I'll try out making one, then. The one posted above looks a little distorted in Jagai and Šočya.
Re: My Present Project
Posted: Mon May 08, 2023 5:28 pm
by Arzena
So stoked by the idea of an Almea Vicky 3 mod o.0
Re: My Present Project
Posted: Fri May 12, 2023 11:50 am
by willm
Arzena wrote: ↑Mon May 08, 2023 5:28 pm
So stoked by the idea of an Almea Vicky 3 mod o.0
I don't have Vicky 3--I doubt it would run well on my computer--and Vicky 2 is what I'm familiar with modding anyway, which is why I'd choose it.
Re: My Present Project
Posted: Tue May 16, 2023 7:45 am
by mocha
willm wrote: ↑Fri May 12, 2023 11:50 am
Arzena wrote: ↑Mon May 08, 2023 5:28 pm
So stoked by the idea of an Almea Vicky 3 mod o.0
I don't have Vicky 3--I doubt it would run well on my computer--and Vicky 2 is what I'm familiar with modding anyway, which is why I'd choose it.
As long as I set every graphical setting to minimum, and never zoom in on the map, sometimes I can get a whopping 20 FPS in V3!
Re: My Present Project
Posted: Tue May 16, 2023 10:36 am
by Arzena
willm wrote: ↑Fri May 12, 2023 11:50 am
Arzena wrote: ↑Mon May 08, 2023 5:28 pm
So stoked by the idea of an Almea Vicky 3 mod o.0
I don't have Vicky 3--I doubt it would run well on my computer--and Vicky 2 is what I'm familiar with modding anyway, which is why I'd choose it.
I've only played Vicky 2 once and I really enjoyed it. Looking forward to see how this project goes!!
Re: My Present Project
Posted: Tue May 16, 2023 10:37 am
by Arzena
mocha wrote: ↑Tue May 16, 2023 7:45 am
willm wrote: ↑Fri May 12, 2023 11:50 am
Arzena wrote: ↑Mon May 08, 2023 5:28 pm
So stoked by the idea of an Almea Vicky 3 mod o.0
I don't have Vicky 3--I doubt it would run well on my computer--and Vicky 2 is what I'm familiar with modding anyway, which is why I'd choose it.
As long as I set every graphical setting to minimum, and never zoom in on the map, sometimes I can get a whopping 20 FPS in V3!
I feel bad for my computer when I hear the fan start to buzz real fast >.<
Re: My Present Project
Posted: Mon Oct 23, 2023 4:30 pm
by mocha
Good news and bad news:
Bad news: It's still broken in Victoria 2.
Good news: It will work in the next update of Project Alice! (Allegedly coming out this weekend)
Re: My Present Project
Posted: Tue Oct 24, 2023 4:20 am
by alice
mocha wrote: ↑Mon Oct 23, 2023 4:30 pm
It will work in the next update of Project Alice!
Is this something I should know about?
Re: My Present Project
Posted: Tue Oct 24, 2023 2:45 pm
by mocha
alice wrote: ↑Tue Oct 24, 2023 4:20 am
mocha wrote: ↑Mon Oct 23, 2023 4:30 pm
It will work in the next update of Project Alice!
Is this something I should know about?
It's an open-source implementation of Victoria 2 that's making stunning progress:
https://github.com/schombert/Project-Alice.
It requires the base game files to run (until they replace the art assets), but runs
very fast, has most of V2's features, and even some improvements (like the globe view).
Re: My Present Project
Posted: Sat Oct 28, 2023 7:28 pm
by mocha
This mod runs on Project Alice 0.8.6 without errors, it seems.
... but there's lot of missing content before I'd consider this playable.
Guess I'm gonna have to start working on this again.
Re: My Present Project
Posted: Sat Jan 27, 2024 6:22 pm
by mocha
Apparently I forgot to post this, but:
https://github.com/Mocha2007/mocha_verd ... .1.1-alpha
Here we go. It's playable, but doesn't have a lot of content. I haven't touched it in three months though, and I don't plan on touching it again for a while, I'm afraid.