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Is there any tips on making a believable climate
Posted: Sat Feb 02, 2019 12:49 am
by Xwtek
My planet is basically earth and sun. I don't make a space sci-fi world, I make a fantasy world. However, I need to give a believable climate to my world. How do I do it? About the map, it looks like Carboniferous Earth.
Re: Is there any tips on making a believable climate
Posted: Sat Feb 02, 2019 12:54 am
by k1234567890y
Re: Is there any tips on making a believable climate
Posted: Sat Feb 02, 2019 1:20 am
by Xwtek
Re: Is there any tips on making a believable climate
Posted: Sat Feb 02, 2019 1:49 am
by k1234567890y
Akangka wrote: ↑Sat Feb 02, 2019 1:20 am
Thanks.
you are welcome (:
Re: Is there any tips on making a believable climate
Posted: Sat Feb 02, 2019 2:24 am
by Curlyjimsam
The main resource for this always used to be
Geoff's climate cookbook. It's pretty detailed, though: often I think in a fantasy context it's fine to be merely fairly realistic, you don't have to worry about the finer details unless you want to.
Re: Is there any tips on making a believable climate
Posted: Sat Feb 02, 2019 5:22 am
by alice
Curlyjimsam wrote: ↑Sat Feb 02, 2019 2:24 am
The main resource for this always used to be
Geoff's climate cookbook. It's pretty detailed, though: often I think in a fantasy context it's fine to be merely fairly realistic, you don't have to worry about the finer details unless you want to.
I still get nightmares:
A future reviewer of conworlds wrote:... and here, once again, we see the characteristic errors due to Geoff's climate cookbook ...
Re: Is there any tips on making a believable climate
Posted: Sat Feb 02, 2019 6:37 am
by Salmoneus
I think the cookbook is a fair starting point. I'd back it up by reading the relevant chapters of The Fundamentals of Physical Geography, which is/was free online.
I think the main problem with the cookbook is that it's not great when things deviate a lot from Earth, like having east-west coastlines in the wrong place, or a different inclination.
But it's a solid foundation, I think.
Re: Is there any tips on making a believable climate
Posted: Sat Feb 02, 2019 1:10 pm
by gestaltist
The best resource I know is PlaSim to be found here:
https://www.mi.uni-hamburg.de/en/arbeit ... lasim.html
It's the only climatology model I know which can be downloaded and use for free and won't fry your computer. Installing and using it requires some knowledge of the command line and possibly programming (since you need to convert your map to a format PlaSim understands). However, if you're able to overcome these initial hurdles, running this model will give you much more realistic results (in quite a high granularity, too) in terms of climate.
Re: Is there any tips on making a believable climate
Posted: Sat Feb 02, 2019 1:15 pm
by Pabappa
Thanks, Ive always wanted something like that .... but it's for Linux. Does there exist anything comparable for Windows?
Re: Is there any tips on making a believable climate
Posted: Sat Feb 02, 2019 1:52 pm
by Salmoneus
FT does climates iirc, but I don't think they're very accurate.
Iirc Anguipes was working on something, but I don't know what happened to it (or her, sadly).
Re: Is there any tips on making a believable climate
Posted: Sun Feb 03, 2019 5:08 am
by gestaltist
Pabappa wrote: ↑Sat Feb 02, 2019 1:15 pm
Thanks, Ive always wanted something like that .... but it's for Linux. Does there exist anything comparable for Windows?
It can be used with Windows and with a Mac. They provide instructions on how to get it to work:
Code: Select all
The GUI (Graphical User Interface) and MoSt (Model Starter)
are written using the Xlib (X11) library and cannot run
with native Windows.
There are following solutions:
1) Install a X11 emulator (e.g. the free Cygwin X11).
I've heard from users, that they got it to work with the models.
2) Install a Linux in a virtual machine like "Parallels" or "VMware".
Then use the virtual machine for running the models.
3) Install Linux (e.g. OpenSUSE 11.2) on your Windows-Computer.
It can coexist with Windows and installs a boot manager, that
enables switching between Linux and Windows at boot time.
Solution 3 is the cheapest (for free) and fastest solution.
I have a Mac and am running it without an issue (there are different instructions for Mac, of course.)
And no, you won't find anything similar for Windows. Linux is the system of choice for most supercomputers, and this type of software is usually written with supercomputers in mind. I was already happy that there is any type of this software made available for free.
Re: Is there any tips on making a believable climate
Posted: Sun Feb 03, 2019 6:51 am
by Xwtek
gestaltist wrote: ↑Sun Feb 03, 2019 5:08 am
Pabappa wrote: ↑Sat Feb 02, 2019 1:15 pm
Thanks, Ive always wanted something like that .... but it's for Linux. Does there exist anything comparable for Windows?
It can be used with Windows and with a Mac. They provide instructions on how to get it to work:
Code: Select all
The GUI (Graphical User Interface) and MoSt (Model Starter)
are written using the Xlib (X11) library and cannot run
with native Windows.
There are following solutions:
1) Install a X11 emulator (e.g. the free Cygwin X11).
I've heard from users, that they got it to work with the models.
2) Install a Linux in a virtual machine like "Parallels" or "VMware".
Then use the virtual machine for running the models.
3) Install Linux (e.g. OpenSUSE 11.2) on your Windows-Computer.
It can coexist with Windows and installs a boot manager, that
enables switching between Linux and Windows at boot time.
Solution 3 is the cheapest (for free) and fastest solution.
I have a Mac and am running it without an issue (there are different instructions for Mac, of course.)
And no, you won't find anything similar for Windows. Linux is the system of choice for most supercomputers, and this type of software is usually written with supercomputers in mind. I was already happy that there is any type of this software made available for free.
No prob, I uses Linux.