The Bugs
Posted: Tue Sep 24, 2019 11:31 am
The Bugs are my own take on a well-known sci-fi cliché. The name alone should make clear which one I mean!
In-universe, the Bugs are the dominant species of an Earth-like planet orbiting, of course Zeta 2 Reticuli.
The Bug homeworld is very Earth like, much more so than your typical exoplanet. It has similar climates, temperature range, and surface gravity. Even the year is about as long as ours. It has no moon, though Zeta 1 Reticuli is about as bright as the full moon.
Bugs are not insects.
The Bugs mostly get their name from their ant-like behavior, large dark eyes and long sensitive cilia on their foreheads which, from a distance, look like antennae.
But they're not insects. They have a spine, an endoskeleton, (sparse) hair, and feed their young with the secretions from specialized glands. In other worlds, if we had to make a comparison with Earth life -- we really shouldn't, though -- they would be closest to mammals (although they're oviparous, which would make them equivalent to monotremes).
Overall appearance
The bugs are bipeds, with a long, muscular and prehensible tail. They may adopt two distinct bipedal stances: either an upright, human-like posture, or a bird-like posture, keeping their spine more or less horizontal. In both case, they use their tail for balance; when standing upright, they may adopt a tripodal stance, using both legs and their tail. When walking, they will adopt the human-like posture; when running or jumping, they will adopt the bird-like posture.
They're digitigrades and their feet are bird-like, walking on three digits, a fourth one specialized as a spur.
Their hands have four long, thin fingers, and two rigid opposable thumbs (their closest relatives only have four fingers, and most likely their thumbs are a result of polydactyly).
Their skin is covered with tough, leathery scales, similar to alligator skin, and sparse, reddish sensitive cilia. It seems that their close relatives have fur -- our best guess is that their leather armor evolved as protection from parasites when they started living in large colonies.
They have large heads -- the most striking features of which are their large, black eyes. The mouth has a shape in between a snout and a beak, with sharp v-shaped lips. Between the eyes and the mouth are a series of vertical slits: two nostrils, and four heat-sensitive pits. Long cilia protect the eyes and the slits. The head is topped with two long tufts of reddish cilia, resembling horns or antennae. They seem sensitive to motion -- additionally they may protect the ear holes.
The largest castes have large, keratinous crests on the top of the head.
The eyes cannot move independantly; but a Bug can rotate its head up to 270 degrees.
Skin-tone ranges from pale grey to reddish brown, sometimes with bright green or blue patches.
Size is highly variable; depending on caste, Bugs may be from 2 feet~60 cm to 10 feet~3 meters tall.
The Hive
Bug colonies typically numbers in the hundreds; but there are reports of Bug cities with a population in the thousands or even the hundred thousands.
I've said before that the Bugs had ant-like behavior. What this actually means is that they're eusocial. Each colony has a handful of reproducing females (queens), with most of the population being sterile workers.
Queens
Bug queens can reach about three meters and weigh about 300 kgs. They’re large, musucular with a heavy fat layer, about the size of a large grizzly bear. They usually have greyish-brown skin, with an impressive head crest and long, thin, cilia.
A single queen will lay between 300 and 400 eggs a year. They never leave the nursery areas of the colony but young queens will on occasion found a new colony alone -- and at this stage in their lives, they’re fierce apex predators.
Queens may live up to 100-150 years.
Males
Males are about six feet tall, thin, lean and built for endurance. They have green-blue skin and long reddish cilia, as well as elaborate crests, all of which are probably status displays. They leave their home colony after reaching sexual maturity, living as solitary hunter-gatherers and only stopping at other Bug colonies to mate.
They're fairly short-lived, rarely reaching fifteen.
It has been theorized that Bugs are haplodiploids, like hymenopterans. Males only have half the number of chromosomes and thus no redundancy in genetic material. This may explain their relative fragility, which may serve as a way to eliminate harmful mutations (males always express harmful genes, and those carrying dangerous mutations rarely mate, or even reach reproductive hage).
Workers.
Workers vastly outnumber males and queens; they exist in three major subcastes.
Minor.
Minor workers are the smallest subcaste, they’re about three feet tall (roughly one meter) with grey skin and thin bodies. They usually concentrate on the tasks that require the less physical strength, chiefly caring for the young.
Minims are even smaller (about two feet tall), and rarely found in mature colony. They are the only caste present in young colonies. They’re both more versatile -- hunting, caring for the young and building the nest -- and more timid than typical workers.
Major
Majors are about seven feet tall. They’re lean and muscular, with a crest on the back of their head. Typically they’re hunters or soldiers, though they will be used for any task requiring physical strength.
Median workers are intermediate in size between majors and minors, about five feet tall, and handle tasks typical of both minor and majors; often enough they’ll be involved in nest construction.
Workers have a life expectancy of about fourty.
Reproduction and life cycle.
Vagrant males will stop by extant colonies, looking for young females to mate with. Fertile females will often exit the nest to meet the male, and they will mate outside. A single queen may mate with a dozen males, filling her spermatheca -- she will not mate again in her lifetime. Depending on the size of the colony and the extant resources, the young queen will either return to her native colony or move out to found her own.
In an extant colony, the queen will immediately start laying, in large batches of fourty to fifty eggs all through summer.
Founding queens, in cold climates, will gorge themselves on food and lay their eggs in the fall. They will also build a small 'farm', planting tubers and fungi to ensure a food source for their young. Founding queens may be accompanied by older workers from their original colonies -- in which case the workers will often die of old age the following year, and be eaten by the queen and its young. Several queens may cooperate in establishing a colony -- although they tend to fight and kill each other until only remains (queens will only coexist within the same colony when the food supply is ample enough).
The eggs, soft, with a leather-like shell, are incubated in decaying organic matter for warmth and moisture; this compost will later serve as fertilizer for the farm. The young are nursed at first only with 'milk', a secretion from the cod of the queen and other workers, then with cod milk mixed with regurgitated food, and then on solid food -- meat, tubers and fungi.
Workers will nurse and produce milk almost from birth and all through their lives -- the exchange of cod milk and regurgitated food between the young and workers, between workers, between workers and the queens, and even between queens is a major factor in colony cohesion. It seems that it serves as a means to share hormones and microbiota.
Bugs, in much the same way, will eat each others' feces.
Young bugs start out quadrupedal and gradually adopt a bipedal stance. A young colony will have six or seven mature minim workers within one or two years, at which point larger workers will start to be bred in greater numbers.
They come out at night, mostly
Bugs are adapted to a nocturnal life style, with their large eyes, heat and motion sensors and keen hearing.
Colonies are often mostly underground, or in a single, mound-like building, with no lighting besides fires for cooking and metalworking, usually kept in a separate area. They are loud in their colonies, but eerily silent when on the hunt. A party of Bugs suddenly appearing, seemingly out of nowhere, is a nerve-wrecking experience -- especially since their pale, subdued color gives them a spectral appearance.
They have strong adaptations to living in close quarters, in subterranean dwellings. In particular, they can survive with elevated carbon dioxide numbers. Perhaps as a result, they have acidic blood and sweat -- and have a fairly strong, acidic smell, especially in close quarters.
Native environment, guesses at evolution
The species evolved as omnivores and pack hunters. The ancestral structure may have been a band of five to ten individuals, daughters of a single dominant female. They are found almost anywhere on the planet, but their tendancy to be dormant in the winter hints, perhaps, at evolution in a cold climate.
True eusociality arose as a result of a quasi-symbiotic relationship with several varieties of trees, fungi and cereals, which allowed larger colony numbers.
Bugs are fast runners and excellent jumpers; but compared to human beings they have poor endurance. It seems their ancestors trapped their prey and caught them by surprise.
They prefer heavily wooded areas, and the largest settlements are surrounded by thick forests.
Warrior Bugs
Bugs will wage war against each other. Their aggressivity is strongly correlated with family relationship: a colony will largely leave a daughter colony alone, will attack more distant colony and try to exterminate unrelated colony. Still, there are some trade relationships, or exchange of tribute and males between colonies of equal strength.
There's no real warrior caste -- though major workers have the physical advantage. Rather, workers take care of increasingly dangerous tasks as they age, leaving war expeditions to the oldest workers. It can be said that human send their young men to war, and Bugs send their old ladies.
Their general aggressivity is a problem for exobiologists, though. Bugs perceive us as similar creatures and possible rivals, with no sign of any possible genetic relationship, which means that aggressivity towards humans is at its maximum and we're fighting creatures sometimes larger than us, will soon die and do not really care if they do anyway.
On at least one occasion, human beings have been trapped, killed and eaten by Bugs (unfortunately, our respective biochemistries are similar enough for us to serve as a food source, not very palatable, but attractive enough to starving colonies.)
Sentience, no Hive Mind
Are Bugs sentient? The subject was still being hotly debated. Certainly we would like to think that they act purely on instinct, like lowercase-b bugs. It would be comfortable, perhaps, to think that aggressive creature with unpleasant habits, who eat their own feces, their own dead, are willing to eat us when hungry enough and smell strongly of cat urine were not fellow sentient beings.
However, Bugs build cities, work out metals, sometimes wear metal plate as armor, wield bronze swords, build and captain ships, make traps, have domesticated animals and use complex language. They're definitely sentient.
We can judge relative sentient levels: males seem to be as smart as a bear; minims are at least as smart as chimps, the eldest workers and the queens exhibit greater-than-human intelligence.
There is no brain bugs, no Hive Minds, and colony intelligence does not reside solely within the queens. Each Bug appears to be, as far as we can judge, self-aware and sentient. They cooperate much as we do, through language and elaborate social structures. The queens and the oldest workers appear to be dominant, but even the smallest minim worker has a considerable amount of intelligence and self-awareness.
Bugs will gladly sacrifice themselves for the colony; but that's not because they lack individuality. It seems to be, rather, that they are governed by different emotions than we are. They have little instinct for self-preservation, for instance, and no concept of fear as we know it. But more on that in a later post.
Language
Well, I've posted enough for today, so I'll cover their language some other time For now, I'll just say that bugs communicate using eerie shrieks, unearthly wails and eldritch clicks and buzzes.
In-universe, the Bugs are the dominant species of an Earth-like planet orbiting, of course Zeta 2 Reticuli.
The Bug homeworld is very Earth like, much more so than your typical exoplanet. It has similar climates, temperature range, and surface gravity. Even the year is about as long as ours. It has no moon, though Zeta 1 Reticuli is about as bright as the full moon.
Bugs are not insects.
The Bugs mostly get their name from their ant-like behavior, large dark eyes and long sensitive cilia on their foreheads which, from a distance, look like antennae.
But they're not insects. They have a spine, an endoskeleton, (sparse) hair, and feed their young with the secretions from specialized glands. In other worlds, if we had to make a comparison with Earth life -- we really shouldn't, though -- they would be closest to mammals (although they're oviparous, which would make them equivalent to monotremes).
Overall appearance
The bugs are bipeds, with a long, muscular and prehensible tail. They may adopt two distinct bipedal stances: either an upright, human-like posture, or a bird-like posture, keeping their spine more or less horizontal. In both case, they use their tail for balance; when standing upright, they may adopt a tripodal stance, using both legs and their tail. When walking, they will adopt the human-like posture; when running or jumping, they will adopt the bird-like posture.
They're digitigrades and their feet are bird-like, walking on three digits, a fourth one specialized as a spur.
Their hands have four long, thin fingers, and two rigid opposable thumbs (their closest relatives only have four fingers, and most likely their thumbs are a result of polydactyly).
Their skin is covered with tough, leathery scales, similar to alligator skin, and sparse, reddish sensitive cilia. It seems that their close relatives have fur -- our best guess is that their leather armor evolved as protection from parasites when they started living in large colonies.
They have large heads -- the most striking features of which are their large, black eyes. The mouth has a shape in between a snout and a beak, with sharp v-shaped lips. Between the eyes and the mouth are a series of vertical slits: two nostrils, and four heat-sensitive pits. Long cilia protect the eyes and the slits. The head is topped with two long tufts of reddish cilia, resembling horns or antennae. They seem sensitive to motion -- additionally they may protect the ear holes.
The largest castes have large, keratinous crests on the top of the head.
The eyes cannot move independantly; but a Bug can rotate its head up to 270 degrees.
Skin-tone ranges from pale grey to reddish brown, sometimes with bright green or blue patches.
Size is highly variable; depending on caste, Bugs may be from 2 feet~60 cm to 10 feet~3 meters tall.
The Hive
Bug colonies typically numbers in the hundreds; but there are reports of Bug cities with a population in the thousands or even the hundred thousands.
I've said before that the Bugs had ant-like behavior. What this actually means is that they're eusocial. Each colony has a handful of reproducing females (queens), with most of the population being sterile workers.
Queens
Bug queens can reach about three meters and weigh about 300 kgs. They’re large, musucular with a heavy fat layer, about the size of a large grizzly bear. They usually have greyish-brown skin, with an impressive head crest and long, thin, cilia.
A single queen will lay between 300 and 400 eggs a year. They never leave the nursery areas of the colony but young queens will on occasion found a new colony alone -- and at this stage in their lives, they’re fierce apex predators.
Queens may live up to 100-150 years.
Males
Males are about six feet tall, thin, lean and built for endurance. They have green-blue skin and long reddish cilia, as well as elaborate crests, all of which are probably status displays. They leave their home colony after reaching sexual maturity, living as solitary hunter-gatherers and only stopping at other Bug colonies to mate.
They're fairly short-lived, rarely reaching fifteen.
It has been theorized that Bugs are haplodiploids, like hymenopterans. Males only have half the number of chromosomes and thus no redundancy in genetic material. This may explain their relative fragility, which may serve as a way to eliminate harmful mutations (males always express harmful genes, and those carrying dangerous mutations rarely mate, or even reach reproductive hage).
Workers.
Workers vastly outnumber males and queens; they exist in three major subcastes.
Minor.
Minor workers are the smallest subcaste, they’re about three feet tall (roughly one meter) with grey skin and thin bodies. They usually concentrate on the tasks that require the less physical strength, chiefly caring for the young.
Minims are even smaller (about two feet tall), and rarely found in mature colony. They are the only caste present in young colonies. They’re both more versatile -- hunting, caring for the young and building the nest -- and more timid than typical workers.
Major
Majors are about seven feet tall. They’re lean and muscular, with a crest on the back of their head. Typically they’re hunters or soldiers, though they will be used for any task requiring physical strength.
Median workers are intermediate in size between majors and minors, about five feet tall, and handle tasks typical of both minor and majors; often enough they’ll be involved in nest construction.
Workers have a life expectancy of about fourty.
Reproduction and life cycle.
Vagrant males will stop by extant colonies, looking for young females to mate with. Fertile females will often exit the nest to meet the male, and they will mate outside. A single queen may mate with a dozen males, filling her spermatheca -- she will not mate again in her lifetime. Depending on the size of the colony and the extant resources, the young queen will either return to her native colony or move out to found her own.
In an extant colony, the queen will immediately start laying, in large batches of fourty to fifty eggs all through summer.
Founding queens, in cold climates, will gorge themselves on food and lay their eggs in the fall. They will also build a small 'farm', planting tubers and fungi to ensure a food source for their young. Founding queens may be accompanied by older workers from their original colonies -- in which case the workers will often die of old age the following year, and be eaten by the queen and its young. Several queens may cooperate in establishing a colony -- although they tend to fight and kill each other until only remains (queens will only coexist within the same colony when the food supply is ample enough).
The eggs, soft, with a leather-like shell, are incubated in decaying organic matter for warmth and moisture; this compost will later serve as fertilizer for the farm. The young are nursed at first only with 'milk', a secretion from the cod of the queen and other workers, then with cod milk mixed with regurgitated food, and then on solid food -- meat, tubers and fungi.
Workers will nurse and produce milk almost from birth and all through their lives -- the exchange of cod milk and regurgitated food between the young and workers, between workers, between workers and the queens, and even between queens is a major factor in colony cohesion. It seems that it serves as a means to share hormones and microbiota.
Bugs, in much the same way, will eat each others' feces.
Young bugs start out quadrupedal and gradually adopt a bipedal stance. A young colony will have six or seven mature minim workers within one or two years, at which point larger workers will start to be bred in greater numbers.
They come out at night, mostly
Bugs are adapted to a nocturnal life style, with their large eyes, heat and motion sensors and keen hearing.
Colonies are often mostly underground, or in a single, mound-like building, with no lighting besides fires for cooking and metalworking, usually kept in a separate area. They are loud in their colonies, but eerily silent when on the hunt. A party of Bugs suddenly appearing, seemingly out of nowhere, is a nerve-wrecking experience -- especially since their pale, subdued color gives them a spectral appearance.
They have strong adaptations to living in close quarters, in subterranean dwellings. In particular, they can survive with elevated carbon dioxide numbers. Perhaps as a result, they have acidic blood and sweat -- and have a fairly strong, acidic smell, especially in close quarters.
Native environment, guesses at evolution
The species evolved as omnivores and pack hunters. The ancestral structure may have been a band of five to ten individuals, daughters of a single dominant female. They are found almost anywhere on the planet, but their tendancy to be dormant in the winter hints, perhaps, at evolution in a cold climate.
True eusociality arose as a result of a quasi-symbiotic relationship with several varieties of trees, fungi and cereals, which allowed larger colony numbers.
Bugs are fast runners and excellent jumpers; but compared to human beings they have poor endurance. It seems their ancestors trapped their prey and caught them by surprise.
They prefer heavily wooded areas, and the largest settlements are surrounded by thick forests.
Warrior Bugs
Bugs will wage war against each other. Their aggressivity is strongly correlated with family relationship: a colony will largely leave a daughter colony alone, will attack more distant colony and try to exterminate unrelated colony. Still, there are some trade relationships, or exchange of tribute and males between colonies of equal strength.
There's no real warrior caste -- though major workers have the physical advantage. Rather, workers take care of increasingly dangerous tasks as they age, leaving war expeditions to the oldest workers. It can be said that human send their young men to war, and Bugs send their old ladies.
Their general aggressivity is a problem for exobiologists, though. Bugs perceive us as similar creatures and possible rivals, with no sign of any possible genetic relationship, which means that aggressivity towards humans is at its maximum and we're fighting creatures sometimes larger than us, will soon die and do not really care if they do anyway.
On at least one occasion, human beings have been trapped, killed and eaten by Bugs (unfortunately, our respective biochemistries are similar enough for us to serve as a food source, not very palatable, but attractive enough to starving colonies.)
Sentience, no Hive Mind
Are Bugs sentient? The subject was still being hotly debated. Certainly we would like to think that they act purely on instinct, like lowercase-b bugs. It would be comfortable, perhaps, to think that aggressive creature with unpleasant habits, who eat their own feces, their own dead, are willing to eat us when hungry enough and smell strongly of cat urine were not fellow sentient beings.
However, Bugs build cities, work out metals, sometimes wear metal plate as armor, wield bronze swords, build and captain ships, make traps, have domesticated animals and use complex language. They're definitely sentient.
We can judge relative sentient levels: males seem to be as smart as a bear; minims are at least as smart as chimps, the eldest workers and the queens exhibit greater-than-human intelligence.
There is no brain bugs, no Hive Minds, and colony intelligence does not reside solely within the queens. Each Bug appears to be, as far as we can judge, self-aware and sentient. They cooperate much as we do, through language and elaborate social structures. The queens and the oldest workers appear to be dominant, but even the smallest minim worker has a considerable amount of intelligence and self-awareness.
Bugs will gladly sacrifice themselves for the colony; but that's not because they lack individuality. It seems to be, rather, that they are governed by different emotions than we are. They have little instinct for self-preservation, for instance, and no concept of fear as we know it. But more on that in a later post.
Language
Well, I've posted enough for today, so I'll cover their language some other time For now, I'll just say that bugs communicate using eerie shrieks, unearthly wails and eldritch clicks and buzzes.