Yttes -- NP: the Disk City
Posted: Thu Jan 28, 2021 12:04 pm
In this thread, I will expand a bit on the idea for a conworld I asked for opinions on a few days ago...
So this is a science-fiction setting, vast enough to contain many other settings, not all of them modern in tech level at least.
I tried to make it reasonably hard SF. Meaning there's a lot of invention, and quite a few curtains behind which stand men you don't want to pay attention to... But I've tried to stick to science whenever possible.
There is FTL in that setting, though I've kept it as plausible-sounding as physics currently allows.
A good bit of the science and quite a few concepts are cribbed off Winchell Chung's Atomic Rockets website.
If you're planning at having so much as a satellite in orbit for your conworld, I suggest you look at it if you haven't already.
A short introduction
You are a citizen of the Galactic Empire. It doesn't matter that nobody on Earth (except for me, and you, now!) is aware of the fact doesn't change that fact.
The undisputed capital of the Empire is Yttes a, shall we say, customizedmoon boasting a population of around 7 billion.
The Empire claims ultimate jurisdiction over any and all hominids in the Galaxy. It is generally able to back up this claim. The Yttesians know about us. One reason we don't know about them is that they respect our unique cultures and don't want to damage them. Another is that they'd have to take over as soon as we found out, and we'd be more trouble than we're worth.
More on all this later; for now we need to talk a bit about wormhole. (No equations below, but be warned that it can be a bit of a mindscrew).
Wormholes.
We all know the drill. Space is big. in fact getting anywhere even remotely interesting in our solar system is incredibly difficult. Interstellar travel is right out.
There is, however, a solution that a reasonably advanced civilization can figure out, and that is wormhole.
Microscopic wormhole can be manufactured through the careful application of very high energies. By microscopic, I mean 'about the size of an elementary particle'. Both ends are, at best, a few Planck lenght apart.
Not very useful at this stage.
Now, a tidbit on wormhole engineering. A wormhole is a shortcut in space and time leading from one event to another without crossing the intermediate distance. (Keep in mind the 'time' part. It will prove important later.)
At the same time, wormholes are regular, normal, physical objects, with charge, mass, and momentum.
All three are conserved locally. If you send ten grams through a wormhole end, that wormhole end will gain ten grams. And its opposite number will lose ten grams.
If you send a positively charged particle through a wormhole, it will acquire a corresponding negative charge.
Likewise, if you send a high momentum particle, this will move the wormhole ends.
Let's go back to our tiny wormhole end. What I've just said means we can keep put a charge on both ends, keep one end stationery, and accelerate the other at relativistic speeds by a particle accelerator.
Let's keep one end at home (which happens to be in Yttes) and accelerate the other end very close to light-speed and shoot it towards the Massotis system (about 100 ly away).
The trip takes, of course a bit more than 100ly from Yttes perspective. But! Do you remember relativistic time dilation? From the point of view of the travelling wormhole end, it takes two months.
So, shoot your wormhole, look through it after two months, and you'll see the Massotis system.
As it happens you've sent your wormhole directly through the atmosphere of a convenient gas giant. Gas shoots through your end; you send equal mass the other way (otherwise mass drops to zero and your wormhole drops out of existence!) in such a way that you eventually steer the wormhole away from the gas giant. Put it in orbit where you like.
Now you can step through your wormhole and find yourself in the Massotis system.
Due to relativistic time dilation, though, the wormhole sends you 100 light-years away and two months short of 100 years in the future.
Of course, going back the other way, from Massotis to Yttes sends you back 100 years.
OK, now for a bit of mindscrewing.
We send a wormhole from Yttes to the Solar system, about 120 light years away.
Now send a wormhole from Massotis to the Solar sytem (a distance of 150 light years, give or take).
OK. Now start from Sol. Get to Massotis. You've gone back in time 150 years. Now get from Massotis to Yttes. You go back in time 100 years.
Now, go back to Sol from Yttes. You go forward in time 120 light years.
Now, let's take a look at your trip through space-time:
Place | Date
Sol | 0
Mass | -150
Yttes | -250
Sol | -130
Yep. You end in the same place, 120 years before you started.
There's no such thing as time travel in our universe, though. In fact what happens in fact is that light and/or particles would loop around our three wormholes until one of them collapses. (And by collapse I mean turn into a black hole or release a starship's worth of energy or both).
In practice this means that a wormhole network is an acyclic graph (no loops allowed). A tree, if you like. Meaning that there's no going around whoever connects the strategic bits of a tree; you can't set up alternate routes and whoever controls the tree fully intends to keep it that way.
And here's our Galactic Empire. As it happens, just like all roads lead to Rome, all wormholes lead to Yttes.
The Very Old Ones
There's the Galactic Empire now, of course, but what was there before? There had been intelligent life before the first primordial cell divided in Earth's oceans. Some of these sentient species, of course, figured out wormholes.
We call one of these the Gardeners, or the Very Old Ones. Several hundreds of Earthlike planet were once connected by a wormhole network. We don't know exactly when it was build, but that was at least one billion years ago.
It's possible the wormhole network still exists, but if it does, it's probably inactive, in a way that's beyond our, or the Yttesians' understanding of physics. Otherwise the current network couldn't have been built.
In any case it was last active about 60,000-40,000 years ago.
But how do we know this?
That's simple enough. On several hundred planets, much of the native biosphere is related to Earth life. They use DNA, the same set of amino-acid, and prefer the same range of temperature. You get weirder stuff around deep sea vents.
Some of these have species that are recognizable birds, reptiles or mammals.
And -- to the considerable surprise of early explorers -- many of these planets are home to hominids, and often enough of the particular homo sapiens species.
And, for all of these species, behavioral modernity came about 60,000-40,000 years ago.
There are a lot of questions about the Very Old Ones / Gardeners, and few definite answers. A few ideas, though:
1) Why did the Gardeners do any of that?
The Gardeners were building, y'know, garden worlds. Let me expand a bit on this.
On a cosmic scale, post-scarcity, in the sense of obtaining energy, materials, and producing manufactured goods in large quantities is really not that hard or far away. Yttes is kind of quite there already, and it's millions - no, billions - of years behind a really advanced society.
At a certain point, what is most valuable? New information, and the truly unique. You can't beat biospheres for unique or new information.
What they were doing was, in fact, spreading a biosphere to other less, interesting planets. Possibly they combined several early biospheres together.
There's some hint that they had specific tastes and ideas on what they were doing. On many -- but not all worlds -- mass extinction seems to have occured right on schedule. (All except Bug planets had an Ordovician-Silurian extinction. A third had an equivalent of the KT extinction.)
Bugs and Bug relative are found on quite a few planets. So are humans and their relatives. Possibly the same is true of other species.
2) Why did they keep at it for a billion years?
Many think the Very Old Ones operate at a different speed from us, and see events on the scale of geological epochs. They might be very slow beings drifting in interstellar space.
Others think they went off to their own pocket dimension with time dilation with respect to us. Others yet think they were from a different universe in the first place.
Another interesting possibility is that they didn't. That, really, several species operated the same network, or built a similar one. The Gardeners that in some way encouraged modern behavior 60,000-40,000 years ago in several hominid species might well have been an entirely different species from those that played around with algae a billion years ago.
3) Where are they?
Nobody's ever seen a Gardener. Aside from foot/tentacle/appendage-prints of the very old, eldritch type (subtype: squamous, eldritch and rugose) who may or may not have been our guys. Maybe they're still around. Maybe they're made of dark matter. Maybe they'll show up in a million years to see what we're up to.
There are of course enough abduction stories and conspiracy theories in the Empire to keep you entertained for a whole lifetime.
Some practical notes on wormholes.
As far as we can see, the Gardener wormhole were (at least at some point) on planetary surfaces. We can even make guesses at where they were. (It seems for instance, that there was a route from Earth's South America to Massotis' northern continent of Sarugond.)
There's nothing really preventing you from placing a wormhole on a planetary surface, except that it's an engineering nightmare.
First, wormhole ends are denser than regular matter. Which means they tend to sink. Have you ever tried to recover a wormhole from the mantle? Second, remember what I said about the mass explosion/black hole failure mode? Third, they move around every time you get through them. Third, you need to have mass lying around to feed the 'hole regularly. (Remember, wormhole ends decrease in mass everytime something arrives.)
For that reason, the Yttesian puts them close, or even within convenient asteroids. They prefer doing things in orbit anyway; they don't like planetary surfaces.
The one wormhole end in the solar system is inside a near-Earth asteroid. They live to move these around a bit to place them in a more convenient orbit; but in our case they didn't. (They found in the mid-20th century: we would have noticed an asteroid changing orbit.)
It takes about 4 to 20 days to get to the Sol wormhole depending on the season, and the ship you're using. Generally, interstellar travel takes days, weeks or even months. In practice they build wormholes between systems that are quite close together (to steer your wormhole, you need to have measured the orbit of the major planets in your target system with some precision), with some travel time between.
If that sounds slow, remember that it still means that a small civil passenger craft has the power output of a nuclear power plant. (Han Solo's a nice man, but him being able to do Chernobyl levels of damage is more than enough).
So this is a science-fiction setting, vast enough to contain many other settings, not all of them modern in tech level at least.
I tried to make it reasonably hard SF. Meaning there's a lot of invention, and quite a few curtains behind which stand men you don't want to pay attention to... But I've tried to stick to science whenever possible.
There is FTL in that setting, though I've kept it as plausible-sounding as physics currently allows.
A good bit of the science and quite a few concepts are cribbed off Winchell Chung's Atomic Rockets website.
If you're planning at having so much as a satellite in orbit for your conworld, I suggest you look at it if you haven't already.
A short introduction
You are a citizen of the Galactic Empire. It doesn't matter that nobody on Earth (except for me, and you, now!) is aware of the fact doesn't change that fact.
The undisputed capital of the Empire is Yttes a, shall we say, customizedmoon boasting a population of around 7 billion.
The Empire claims ultimate jurisdiction over any and all hominids in the Galaxy. It is generally able to back up this claim. The Yttesians know about us. One reason we don't know about them is that they respect our unique cultures and don't want to damage them. Another is that they'd have to take over as soon as we found out, and we'd be more trouble than we're worth.
More on all this later; for now we need to talk a bit about wormhole. (No equations below, but be warned that it can be a bit of a mindscrew).
Wormholes.
We all know the drill. Space is big. in fact getting anywhere even remotely interesting in our solar system is incredibly difficult. Interstellar travel is right out.
There is, however, a solution that a reasonably advanced civilization can figure out, and that is wormhole.
Microscopic wormhole can be manufactured through the careful application of very high energies. By microscopic, I mean 'about the size of an elementary particle'. Both ends are, at best, a few Planck lenght apart.
Not very useful at this stage.
Now, a tidbit on wormhole engineering. A wormhole is a shortcut in space and time leading from one event to another without crossing the intermediate distance. (Keep in mind the 'time' part. It will prove important later.)
At the same time, wormholes are regular, normal, physical objects, with charge, mass, and momentum.
All three are conserved locally. If you send ten grams through a wormhole end, that wormhole end will gain ten grams. And its opposite number will lose ten grams.
If you send a positively charged particle through a wormhole, it will acquire a corresponding negative charge.
Likewise, if you send a high momentum particle, this will move the wormhole ends.
Let's go back to our tiny wormhole end. What I've just said means we can keep put a charge on both ends, keep one end stationery, and accelerate the other at relativistic speeds by a particle accelerator.
Let's keep one end at home (which happens to be in Yttes) and accelerate the other end very close to light-speed and shoot it towards the Massotis system (about 100 ly away).
The trip takes, of course a bit more than 100ly from Yttes perspective. But! Do you remember relativistic time dilation? From the point of view of the travelling wormhole end, it takes two months.
So, shoot your wormhole, look through it after two months, and you'll see the Massotis system.
As it happens you've sent your wormhole directly through the atmosphere of a convenient gas giant. Gas shoots through your end; you send equal mass the other way (otherwise mass drops to zero and your wormhole drops out of existence!) in such a way that you eventually steer the wormhole away from the gas giant. Put it in orbit where you like.
Now you can step through your wormhole and find yourself in the Massotis system.
Due to relativistic time dilation, though, the wormhole sends you 100 light-years away and two months short of 100 years in the future.
Of course, going back the other way, from Massotis to Yttes sends you back 100 years.
OK, now for a bit of mindscrewing.
We send a wormhole from Yttes to the Solar system, about 120 light years away.
Now send a wormhole from Massotis to the Solar sytem (a distance of 150 light years, give or take).
OK. Now start from Sol. Get to Massotis. You've gone back in time 150 years. Now get from Massotis to Yttes. You go back in time 100 years.
Now, go back to Sol from Yttes. You go forward in time 120 light years.
Now, let's take a look at your trip through space-time:
Place | Date
Sol | 0
Mass | -150
Yttes | -250
Sol | -130
Yep. You end in the same place, 120 years before you started.
There's no such thing as time travel in our universe, though. In fact what happens in fact is that light and/or particles would loop around our three wormholes until one of them collapses. (And by collapse I mean turn into a black hole or release a starship's worth of energy or both).
In practice this means that a wormhole network is an acyclic graph (no loops allowed). A tree, if you like. Meaning that there's no going around whoever connects the strategic bits of a tree; you can't set up alternate routes and whoever controls the tree fully intends to keep it that way.
And here's our Galactic Empire. As it happens, just like all roads lead to Rome, all wormholes lead to Yttes.
The Very Old Ones
There's the Galactic Empire now, of course, but what was there before? There had been intelligent life before the first primordial cell divided in Earth's oceans. Some of these sentient species, of course, figured out wormholes.
We call one of these the Gardeners, or the Very Old Ones. Several hundreds of Earthlike planet were once connected by a wormhole network. We don't know exactly when it was build, but that was at least one billion years ago.
It's possible the wormhole network still exists, but if it does, it's probably inactive, in a way that's beyond our, or the Yttesians' understanding of physics. Otherwise the current network couldn't have been built.
In any case it was last active about 60,000-40,000 years ago.
But how do we know this?
That's simple enough. On several hundred planets, much of the native biosphere is related to Earth life. They use DNA, the same set of amino-acid, and prefer the same range of temperature. You get weirder stuff around deep sea vents.
Some of these have species that are recognizable birds, reptiles or mammals.
And -- to the considerable surprise of early explorers -- many of these planets are home to hominids, and often enough of the particular homo sapiens species.
And, for all of these species, behavioral modernity came about 60,000-40,000 years ago.
There are a lot of questions about the Very Old Ones / Gardeners, and few definite answers. A few ideas, though:
1) Why did the Gardeners do any of that?
The Gardeners were building, y'know, garden worlds. Let me expand a bit on this.
On a cosmic scale, post-scarcity, in the sense of obtaining energy, materials, and producing manufactured goods in large quantities is really not that hard or far away. Yttes is kind of quite there already, and it's millions - no, billions - of years behind a really advanced society.
At a certain point, what is most valuable? New information, and the truly unique. You can't beat biospheres for unique or new information.
What they were doing was, in fact, spreading a biosphere to other less, interesting planets. Possibly they combined several early biospheres together.
There's some hint that they had specific tastes and ideas on what they were doing. On many -- but not all worlds -- mass extinction seems to have occured right on schedule. (All except Bug planets had an Ordovician-Silurian extinction. A third had an equivalent of the KT extinction.)
Bugs and Bug relative are found on quite a few planets. So are humans and their relatives. Possibly the same is true of other species.
2) Why did they keep at it for a billion years?
Many think the Very Old Ones operate at a different speed from us, and see events on the scale of geological epochs. They might be very slow beings drifting in interstellar space.
Others think they went off to their own pocket dimension with time dilation with respect to us. Others yet think they were from a different universe in the first place.
Another interesting possibility is that they didn't. That, really, several species operated the same network, or built a similar one. The Gardeners that in some way encouraged modern behavior 60,000-40,000 years ago in several hominid species might well have been an entirely different species from those that played around with algae a billion years ago.
3) Where are they?
Nobody's ever seen a Gardener. Aside from foot/tentacle/appendage-prints of the very old, eldritch type (subtype: squamous, eldritch and rugose) who may or may not have been our guys. Maybe they're still around. Maybe they're made of dark matter. Maybe they'll show up in a million years to see what we're up to.
There are of course enough abduction stories and conspiracy theories in the Empire to keep you entertained for a whole lifetime.
Some practical notes on wormholes.
As far as we can see, the Gardener wormhole were (at least at some point) on planetary surfaces. We can even make guesses at where they were. (It seems for instance, that there was a route from Earth's South America to Massotis' northern continent of Sarugond.)
There's nothing really preventing you from placing a wormhole on a planetary surface, except that it's an engineering nightmare.
First, wormhole ends are denser than regular matter. Which means they tend to sink. Have you ever tried to recover a wormhole from the mantle? Second, remember what I said about the mass explosion/black hole failure mode? Third, they move around every time you get through them. Third, you need to have mass lying around to feed the 'hole regularly. (Remember, wormhole ends decrease in mass everytime something arrives.)
For that reason, the Yttesian puts them close, or even within convenient asteroids. They prefer doing things in orbit anyway; they don't like planetary surfaces.
The one wormhole end in the solar system is inside a near-Earth asteroid. They live to move these around a bit to place them in a more convenient orbit; but in our case they didn't. (They found in the mid-20th century: we would have noticed an asteroid changing orbit.)
It takes about 4 to 20 days to get to the Sol wormhole depending on the season, and the ship you're using. Generally, interstellar travel takes days, weeks or even months. In practice they build wormholes between systems that are quite close together (to steer your wormhole, you need to have measured the orbit of the major planets in your target system with some precision), with some travel time between.
If that sounds slow, remember that it still means that a small civil passenger craft has the power output of a nuclear power plant. (Han Solo's a nice man, but him being able to do Chernobyl levels of damage is more than enough).