keenir wrote: ↑Sun Aug 27, 2023 10:21 pm
zompist wrote: ↑Sun Aug 27, 2023 8:43 pm
I'm not getting what these strange comparisons are supposed to prove. I mean, letting go a helium balloon is a
little like the Apollo program, but not much and not in any interesting way.
Then why did you say that part about how anyone can do those jobs?
To explain what has changed due to scaleability!
Music is just the most salient case. Before recording technology, for 90% of the population, if they heard music they were making it themselves. Now we can hear it any time we want, but it's almost always recorded commercial music.
(These are general statements, so please don't think I'm saying court musicians didn't exist, or that amateur musicians don't exist today.)
When Mozart died, had he grown more skilled than a kid who never advanced further than banged pots together.
Yes, and also the sun rises every morning? I don't understand why you want affirmations of the obvious.
I agree with you that some things are scaleable...such as skill and experience.
That's not how I'm using the word. If that's the confusion here, let me try one last time to clarify.
It's a technical term, used by Nassim Taleb in
The Black Swan. It does not mean skill, it does not mean experience. It refers to the reach of a job: when it's done, can it affect a million people almost as easily as it can affect one, or a dozen?
A surgeon is the prototype of a highly skilled job that is not scaleable. Technology has not come up with a way to let surgeons operate on a million patients at once. Or even two.
In general, technology is needed to produce scaleability. Printing did this for books; recording technology for music. So these arts used to be non-scaleable, and now they're scaleable.
Again, it's not a matter of skill. There is no idea that Mozart lacked skill. He couldn't reach a million people, not because he wasn't skilled enough, but because he couldn't make CDs. Now he can, even though he's dead.
Non-scaleable things can make money, but in general scaleable things can make
shitloads of money. You can make a few hundred thousand with a long-running Broadway play; you can make billions with a hit movie. The end result tends to be a vertiginous class structure, with top producers making a fortune Mozart could never aspire to. (Mozart was a professional musician, but had constant money worries. By their nature court musicians could associate with the court, but they were not just a tad poorer than Paul McCartney, but way way poorer.)
For balance, I hasten to add that scaleability also has benefits. It has certainly enhanced the democratization of music: anyone can enjoy the best music at any time. Very likely the proportion of professional musicians is way higher as the market is so much bigger.
Then I fail to see your point -- you yourself were making a very good point about scaleability, with how many people any given musician can reach with their work or at any given point in time, and added how technology allows even more people access to Mozart than the man could have ever performed for ever.
That
is the point. (Of course I was applying this to the Culture, a civilization a thousand times our size, where this process can be expected to be a big problem.)
...but you also mentioned that, because non-elites couldn't have audiences with the closest things to professional musicians of their day, everyone could play music. And that, so far as I can tell, shoots scaleability dead, at least with professions that anyone can do, like your example of music.
...but it doesn't shoot scaleability dead in the right way.
Everyone playing music doesn't "shoot scaleability dead", it comes from being in a
non-scaleable system.
That's pretty much the opposite of my point. Scaleability creates social inequality.
Then find a way to either remove scaleables, or to make it universal or near enough, so as to remove inequality.
Yes, to remove the effects you need a different culture, different attitudes. I mentioned above that an advanced civ might simply refuse to endorse celebrity culture. Just in music, maybe that means lots of people create music, local and live performance is preferred, and people disdain galactic-scale acts.
(This sounds kind of hippie-idealist in our society. But this is the sort of thing sf writers should address, I think: not just what US society would look like if extrapolated 500 years in the future, but what kind of society we want to live in, and how to solve the problems of bigness.)