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Re: Phrase evolution game

Posted: Wed Mar 24, 2021 11:28 am
by dɮ the phoneme
Karch wrote: Wed Mar 24, 2021 6:44 am Ĕza iñ žawir zboža baveḱa žaǯu žiǯo̬. E̬ ʒaḱ mda šeja aḱ gaǵi šme bacop swi čă.
['ezə 'iɲ 'ʒoawɪr 'zbuoʒə bə'βiecə ʒə'd͡ʒuː ʒɪ'd͡ʒɔː || 'ɛː 'd͡zac 'mdoa 'ʃejə 'ac gə'ɟiː ʃme bə't͡sop swɪ 't͡ʃa]
iñ, ǯe, če, pizvaji, be̬
[ˈiɲ ˈd͡ʒie ˈt͡ʃie pɪz'βoajɪ 'bɛː]
This language has reached, frankly, absurd levels of palatalization.

Re: Phrase evolution game

Posted: Wed Mar 24, 2021 11:33 am
by Otto Kretschmer
Time for something new or not yet?

Re: Phrase evolution game

Posted: Wed Mar 24, 2021 2:15 pm
by dɮ the phoneme
Otto Kretschmer wrote: Wed Mar 24, 2021 11:33 am Time for something new or not yet?
If so, I suggest the following text:

Hito ha nanika no gisei nashi ni nanimo eru koto ha dekinai.
[çi̥to wa nanʲika no gʲiseː naɕi nʲi nanʲimo eɾɯᵝ koto wa dekʲinai]

Nanika wo eru tame ni ha, doutou no daika ga hitsuyou ni naru.
[nanʲika o eɾɯᵝ tame nʲi wa | doːtoː no daika ga çi̥tsɯᵝjoː nʲi naɾɯᵝ]

Sore ga, renkinjutsu ni okeru toukakoukan no gensoku da.
[soɾe ga rẽŋkĩɲdʑɯᵝtsɯᵝ nʲi okeɾu toːkakoːkãn no gẽnsokɯᵝ da.]

Re: Phrase evolution game

Posted: Wed Mar 24, 2021 2:51 pm
by Zju
dɮ the phoneme wrote: Wed Mar 24, 2021 2:15 pm
Otto Kretschmer wrote: Wed Mar 24, 2021 11:33 am Time for something new or not yet?
If so, I suggest the following text:

Hito ha nanika no gisei nashi ni nanimo eru koto ha dekinai.
[çi̥to wa nanʲika no gʲiseː naɕi nʲi nanʲimo eɾɯᵝ koto wa dekʲinai]

Nanika wo eru tame ni ha, doutou no daika ga hitsuyou ni naru.
[nanʲika o eɾɯᵝ tame nʲi wa | doːtoː no daika ga çi̥tsɯᵝjoː nʲi naɾɯᵝ]

Sore ga, renkinjutsu ni okeru toukakoukan no gensoku da.
[soɾe ga rẽŋkĩɲdʑɯᵝtsɯᵝ nʲi okeɾu toːkakoːkãn no gẽnsokɯᵝ da.]
C > Cˠ / _ɯᵝ
ɯᵝ > ∅ / C[-palatal]_ but not if / _(C){ɯᵝ i}
i > ∅ / C[+palatal]_ but not if / _(C){ɯᵝ i}
i > ɨ / C[+palatalised]_
ɯᵝ > ɨ
∅ > j / V_i

Hito ha nanika no gisei nashi ni nanimo eru koto ha dekinai.
[çto wa nanʲɨka no gʲɨseː naɕ nʲɨ nanʲɨmo eɾˠ koto wa dekʲɨnaji]

Nanika wo eru tame ni ha, doutou no daika ga hitsuyou ni naru.
[nanʲɨka o eɾˠ tame nʲɨ wa | doːtoː no dajika ga çi̥tsˠjˠoː nʲɨ naɾˠ]

Sore ga, renkinjutsu ni okeru toukakoukan no gensoku da.
[soɾe ga rẽŋkĩɲdʑˠɨtsˠ nʲɨ okeɾˠ toːkakoːkãn no gẽnsokˠ da.]

Re: Phrase evolution game

Posted: Wed Mar 24, 2021 4:29 pm
by Karch
1. topic and case particles fuse with the following noun
2. ɾ > l / everywhere except word-initially, unless velarized
3. voiceless stops lenite intervocalically: p t ts ʧ k > β ɾ z j ɣ
4. velarization disappears
5. remaining voiceless vowels disappear as well
6. fricative + stop and fricative + nasal clusters turn into preaspirated stops and nasals
7. nʲ lʲ > ɲ ʎ, palatalization disappears afterwards

Htowa nanyighano gyisee nashnyi nanyimo er korowa deghinai. Nanyighao er tamenyiwa, dooroono daighaga htsyoonyi nar. Solega renkinjitsnyi ogher tooghaghooghanno gensok da.
[ʰtowa naɲɨɣano gɨseː naɕɲɨ naɲɨmo eɾ koɾowa deɣɨnaji || naɲɨɣao eɾ tameɲɨwa | doːɾoːno dajiɣaga ʰtsjoːɲɨ naɾ || solega rẽŋkĩɲdʑɨtsɲɨ oɣeɾ toːɣaɣoːɣãnno gẽnsok da.]

Re: Phrase evolution game

Posted: Wed Mar 24, 2021 6:28 pm
by Nortaneous
Karch wrote: Wed Mar 24, 2021 4:29 pm 1. topic and case particles fuse with the following noun
2. ɾ > l / everywhere except word-initially, unless velarized
3. voiceless stops lenite intervocalically: p t ts ʧ k > β ɾ z j ɣ
4. velarization disappears
5. remaining voiceless vowels disappear as well
6. fricative + stop and fricative + nasal clusters turn into preaspirated stops and nasals
7. nʲ lʲ > ɲ ʎ, palatalization disappears afterwards

Htowa nanyighano gyisee nashnyi nanyimo er korowa deghinai. Nanyighao er tamenyiwa, dooroono daighaga htsyoonyi nar. Solega renkinjitsnyi ogher tooghaghooghanno gensok da.
[ʰtowa naɲɨɣano gɨseː naɕɲɨ naɲɨmo eɾ koɾowa deɣɨnaji || naɲɨɣao eɾ tameɲɨwa | doːɾoːno dajiɣaga ʰtsjoːɲɨ naɾ || solega rẽŋkĩɲdʑɨtsɲɨ oɣeɾ toːɣaɣoːɣãnno gẽnsok da.]
1) {a o ɨ}w{a o} > ɔː, {a e}ji > ɛː
2) ji ɨ > ɿ in open syllables, ɿ > s̩ after unvoiced consonants; ɨ > ɛ otherwise
3) Nɿ > N̩
4) e o > i u
5) ns > nts

Htoo nanyïghanu gïsii nashnyï nanyïmu ir kuroo dighïnee. Nanyïghau ir taminyoo, duuruunu deeghaga htsyuunyï nar. Suliga rinkinjetsnyï ughir tuughaghuughannu ginsuk da.
[ʰtɔː naɲ̩ɣanu gɿsiː naɕɲ̩ naɲ̩mu iɾ kuɾɔː diɣɿnɛː || naɲ̩ɣau iɾ tamiɲɔː | duːɾuːnu dɛːɣaga ʰtsjuːɲ̩ naɾ || suliga rĩŋkĩɲdʑɛtsɲ̩ uɣiɾ tuːɣaɣuːɣãnnu gĩnsuk da.

Re: Phrase evolution game

Posted: Wed Mar 24, 2021 6:36 pm
by Zju
Nitpick: shouldn't [toːɣaɣoːɣãnno] yield [tuːɣaɣuːɣãnnu] instead?

Re: Phrase evolution game

Posted: Wed Mar 24, 2021 10:07 pm
by Rounin Ryuuji
(1) Loss of preaspiration
(2) Intervocalic [ɣ] > [j] or [w], conditioned by surrounding vowels; [ɲ̩] > [j], [ɲ̩ɣ] > [jj] — where the [j] is intervocalic or terminal, > [i]
(2.1) [wu] > [u], the first [j] in geminate [jj] is absorbed into the preceding vowel, changing its pronunciation, [aj] > [ɛ]
(2.2) [jɿ] > [i], elsewhere [ɿ] > [u]
(2.3) consonant + [i j] > palatalisation, [ts(j) k] > [cɕ], [s] > [ɕ], [g] > [dʑ
(3) Chain shift, unstressed long vowels become short, and diphthongs are smoothed into long vowels

[tɔː nɛjanu guɕi naɕi naimu iɾ kuɾɔː diːnɛ
nɛjɔː iɾ tamijɔ | duɾuːnu dɛjaga cɕyː naɾ
suliga rĩŋcɕĩɟʑɛcɕi uwiɾ tuːwa.uwãnnu ɟʑĩnsuk da]

Tô neyanu gushi nashi naimu ir kurô dîne.
Neyô ir tamiyo, durûnu deyaga chiû nar
Suliga ringchĩjechi uwir tûwa uwãnnu jĩnsuk da.

Re: Phrase evolution game

Posted: Wed Mar 24, 2021 11:33 pm
by Yalensky
Rounin Ryuuji wrote: Wed Mar 24, 2021 10:07 pm [tɔː nɛjanu guɕi naɕi naimu iɾ kuɾɔː diːnɛ
nɛjɔː iɾ tamijɔ | duɾuːnu dɛjaga cɕyː naɾ
suliga rĩŋcɕĩɟʑɛcɕi uwiɾ tuːwa.uwãnnu ɟʑĩnsuk da]

Tô neyanu gushi nashi naimu ir kurô dîne.
Neyô ir tamiyo, durûnu deyaga chiû nar
Suliga ringchĩjechi uwir tûwa uwãnnu jĩnsuk da.
1. w > v
2. y > i
3. t d > ts dz before i u
4. u fronted by i in next syll, recreating y
5. final short vowels lost
6. ij > i:
7. j > ʑ

[tɔː nɛʑan gyɕ naɕ naim iɾ kuɾɔː dziːn
nɛʑɔː iɾ tami: | dzuɾuːn dɛʑag cɕiː naɾ
sylig rĩŋcɕĩɟʑɛcɕ uviɾ tsuːv uwãnn ɟʑĩnsuk da]

Tô nezhan güsh nash naim ir kurô dzîn.
Nezhô ir tamî, dzurûn dezhag chî nar
Sülig rinchijech üvir tsûv uvann jinsuk da.

Re: Phrase evolution game

Posted: Thu Mar 25, 2021 7:09 am
by bradrn
Why is it that we keep on ending up with /y/, alveolopalatals and nasal vowels‽ Surely we aren’t that uncreative. Let me correct the situation…
Yalensky wrote: Wed Mar 24, 2021 11:33 pm [tɔː nɛʑan gyɕ naɕ naim iɾ kuɾɔː dziːn
nɛʑɔː iɾ tami: | dzuɾuːn dɛʑag cɕiː naɾ
sylig rĩŋcɕĩɟʑɛcɕ uviɾ tsuːv uwãnn ɟʑĩnsuk da]

Tô nezhan güsh nash naim ir kurô dzîn.
Nezhô ir tamî, dzurûn dezhag chî nar
Sülig rinchijech üvir tsûv uvann jinsuk da.
  1. cɕ ɕ ɟʑ ʑ → j
  2. ɔː iː uː → ɔwu ijə uwə; ai → aji
  3. ɛ ɔ y → e o i
  4. ij ji → i, but ijV Vji remain unchanged
  5. ɾ → ʔ / word-finally
  6. vowels denasalise
[towu nejan gi naj najim iʔ kuɾowu dzijən
nejowu iʔ tamijə | dzuɾuwən dejag ijə naʔ
silig riŋijej uviʔ tsuwəv uwann insuk da]

Towu neyan gi nay nayim iʔ kurowu dziyən.
Neyowu iʔ tamiyə, dzuruwən deyag iyə naʔ.
Silig řiŋiyey uviʔ tsuwəv uwann insuk da.

Re: Phrase evolution game

Posted: Thu Mar 25, 2021 1:24 pm
by Rounin Ryuuji
bradrn wrote: Thu Mar 25, 2021 7:09 am Why is it that we keep on ending up with /y/, alveolopalatals and nasal vowels‽ Surely we aren’t that uncreative. Let me correct the situation…
....
[towu nejan gi naj najim iʔ kuɾowu dzijən
nejowu iʔ tamijə | dzuɾuwən dejag ijə naʔ
silig riŋijej uviʔ tsuwəv uwann insuk da]

Towu neyan gi nay nayim iʔ kurowu dziyən.
Neyowu iʔ tamiyə, dzuruwən deyag iyə naʔ.
Silig řiŋiyey uviʔ tsuwəv uwann insuk da.
Now this is something I can work with!

(1) Development of a stress accent placed universally on the initial syllable of a disyllable, and the penult or last heavy syllable of a longer wordl.
(1.1) Now-stressed mid vowels undergo breaking, [o] > [ue], [e] > [ia]
(1.2) Stressed [ə] to [o] after [w], [e] after [j], [a] elsewhere.
(1.3) Apocope of [u] after unstressed pretonic voiceless stops and [s r]
(2.) More palatalisation! [n ŋ] > [ɲ] > [j] > [Ø] after [i]
(2.1) [gi dzi] > [ɟʑi]
(2.2) [jə ja aj] > [e], or [je] postvocalically
(2.3) [aji] > [ei], [uewu] > [ueu]
(2.2) Unstressed initial and posttonic yod fortition, [j] > [ʎ], before [i], [l] > [ʎ]
(3.) Terminal consonant decay, final [n ʔ] deleted, lengthening preceding vowel, final [m] > [n], [g k] > [j w] based on what precedes.
(3.1) smoothing of [ei ej] > [eː]
(3.2) smoothing of remaining [dz] > [z]
(3.3) [v] > [w]

['tueu eʎeː ɟʑi ne neːm iː kɾueu 'ɟʑi.ʎeː
ne'jueu iː ta'miʎe | zuɾ'woː de'ʎeː 'iʎe naː
'si.ʎiː riː'jeː u'wiː tsuou u'waːn in'suː da]

Tueu ellei ji ne neim î krueu jillei.
Nejueu î tamille, zurwou dellei ille nâ.
Sillî rîyéi uwî tsuou uwân insû da.


Starting to feel like some sort of odd Sinitic Romance language. I approve.

Re: Phrase evolution game

Posted: Thu Mar 25, 2021 1:44 pm
by Otto Kretschmer
Who wants Proto Slavic

My proposal after you decide to stop destroying the beautiful phonology of Japanese :P

Re: Phrase evolution game

Posted: Thu Mar 25, 2021 2:52 pm
by Zju
If we're doing Proto Slavic, I'd like to suggest this instead, even though it may be a bit anachronistic:

Prěžde ubo slověne ne jьměhǫ pismenъ, nǫ črъtami i rězami čьtěhǫ i gataahǫ, pogani sǫšče. Krъstivъše že sę rimьskami i grъčьskymi pismeny. Nǫždaahǫ sę slověnsky rěčь bezъ ustroenia…

Re: Phrase evolution game

Posted: Thu Mar 25, 2021 3:08 pm
by Otto Kretschmer
Zju wrote: Thu Mar 25, 2021 2:52 pm If we're doing Proto Slavic, I'd like to suggest this instead, even though it may be a bit anachronistic:

Prěžde ubo slověne ne jьměhǫ pismenъ, nǫ črъtami i rězami čьtěhǫ i gataahǫ, pogani sǫšče. Krъstivъše že sę. Rimьskami i grъčьskymi pismeny. Nǫždaahǫ sę slověnsky rěčь bezъ ustroenia…
Ok.

Re: Phrase evolution game

Posted: Thu Mar 25, 2021 3:17 pm
by Rounin Ryuuji
Otto Kretschmer wrote: Thu Mar 25, 2021 1:44 pm My proposal after you decide to stop destroying the beautiful phonology of Japanese :P
Hey, I tried to make it pretty again!

Re: Phralopmse evolution game

Posted: Thu Mar 25, 2021 6:43 pm
by Otto Kretschmer
A solution to weird sound changes is to "steer" language development in a specific direction. I may for example, give an Anglo Saxon text and say the speakers relocate to the Baltics after 1066 and are therefore in contact mostly with Baltic and Slavic speakers. :twisted:

This may limit possibilities though. What do you think?

One may also propose certain changes to prosody. Syllabe timed language generally develop in a different way than stress timed ones, the latter having unstressed vowel reduction and deletion, lenition etc. Again this limits ootions :idea: though

Re: Phrase evolution game

Posted: Thu Mar 25, 2021 6:51 pm
by Rounin Ryuuji
I think it's more fun just to apply sound and other changes and see what it does.

Re: Phrase evolution game

Posted: Thu Mar 25, 2021 6:53 pm
by Otto Kretschmer
How do you make Japanese beautiful again?

Re: Phrase evolution game

Posted: Thu Mar 25, 2021 6:59 pm
by Rounin Ryuuji
Apply sound changes that led to modern Japanese or another language you think sounds pretty?

Re: Phrase evolution game

Posted: Thu Mar 25, 2021 7:06 pm
by Otto Kretschmer
Rounin Ryuuji wrote: Thu Mar 25, 2021 6:59 pm Apply sound changes that led to modern Japanese or another language you think sounds pretty?
more like Old Norse perhaps :?: :idea: